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9780134191409

Android User Interface Design Implementing Material Design for Developers

by
  • ISBN13:

    9780134191409

  • ISBN10:

    0134191404

  • Edition: 2nd
  • Format: Paperback
  • Copyright: 2015-11-19
  • Publisher: Addison-Wesley Professional
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Supplemental Materials

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Summary

Build Android 6 Material Design Apps That Are Stunningly Attractive, Functional, and Intuitive

As Android development has matured and grown increasingly competitive, developers have recognized the crucial importance of good design. With Material Design, Google introduced its most radical visual changes ever, and made effective design even more essential. Android 6 and the design support library continue to push mobile design forward.

In Android User Interface Design, Second Edition, leading Android developer and user experience (UX) advocate Ian G. Clifton shows how to combine exceptional usability and outstanding visual appeal. Clifton helps you build apps that new users can succeed with instantly: apps that leverage users’ previous experience previous experience, reflect platform conventions, and never test their patience.

You won’t need any design experience: Clifton walks you through the entire process, from wireframes and flowcharts to finished apps with polished animations and advanced compositing. You’ll find hands-on case studies and extensive downloadable sample code, including complete finished apps.

• Integrate Material Design into backward compatible Android 6 apps
• Understand views, the building blocks of Android user interfaces
• Make the most of wireframes and conceptual prototypes
• Apply user-centered design throughout
• Master the essentials of typography and iconography
• Use custom themes and styles for consistent visuals
• Handle inputs and scrolling
• Create beautiful transition animations
• Use advanced components like spans and image caches
• Work with the canvas, color filters, shaders, and image compositing
• Combine multiple views into efficient custom components
• Customize views to meet unique drawing or interaction requirements
• Maximize downloads by designing compelling app store assets

Step by step, this guide bridges the gap between Android developers and designers, so you can collaborate on world-class app designs...or do it all yourself!

“This well-presented, easy-to-grasp book gets to the heart of Android User Interface Design. Well worth the reading time!”
--Dr. Adam Porter, University of Maryland, Fraunhofer Center for Experimental Software Engineering

"Ian's grasp of Android is fantastic, and this book is a great read for any developer or designer. I've personally worked on 30+ Android applications, and I was learning new tips with every chapter."
--Cameron Banga, Lead Designer, 9magnets, LLC

Author Biography

Ian G. Clifton is a professional Android application developer and user experience advocate. He has worked with many designers and led Android teams, creating well-known apps such as Saga, CNET News, CBS News, and more.


Ian’s love of technology, art, and user experience has led him along a variety of paths. In addition to Android application development, he has done platform, web, and desktop development. Prior to doing development professionally, he served in the United States Air Force as a Satellite, Wideband, and Telemetry Systems Journeyman. Throughout it all, he has created quite a bit of art with pencil, charcoal, brush, camera, and even wood.


You can follow Ian G. Clifton on Twitter at https://twitter.com/iangclifton and see his thoughts about mobile development on his blog at http://blog.iangclifton.com/. He has also published videos for aspiring Android developers, most recently releasing “The Essentials of Android Application Development, Second Edition,” which is available at http://www.informit.com/store/essentials-of-android-application-development-livelessons-9780134068145.

Table of Contents

1. Android UI and Material Design
2. Understanding Views--The UI Building Blocks
3. Creating Full Layouts with View Groups and Fragments
4. Adding App Graphics and Resources
5. Starting a New App

6. Prototyping and Developing the App Foundation
7. Designing the Visuals
8. Applying the design
9. Polishing with Animations
10. Using Advanced Techniques
11. Working with the Canvas and Advanced Drawing
12. Combining Views for Custom Components
13. Developing Fully Custom Views
Appendix A: Google Play Assets
Appendix B: Amazon Appstore Assets
Appendix C: Common Task Reference

Supplemental Materials

What is included with this book?

The New copy of this book will include any supplemental materials advertised. Please check the title of the book to determine if it should include any access cards, study guides, lab manuals, CDs, etc.

The Used, Rental and eBook copies of this book are not guaranteed to include any supplemental materials. Typically, only the book itself is included. This is true even if the title states it includes any access cards, study guides, lab manuals, CDs, etc.

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