did-you-know? rent-now

Amazon no longer offers textbook rentals. We do!

did-you-know? rent-now

Amazon no longer offers textbook rentals. We do!

We're the #1 textbook rental company. Let us show you why.

9780471430360

The Art of 3D: Computer Animation and Effects, 3rd Edition

by
  • ISBN13:

    9780471430360

  • ISBN10:

    0471430366

  • Edition: 3rd
  • Format: Paperback
  • Copyright: 2003-08-01
  • Publisher: WILEY
  • View Upgraded Edition
  • Purchase Benefits
  • Free Shipping Icon Free Shipping On Orders Over $35!
    Your order must be $35 or more to qualify for free economy shipping. Bulk sales, PO's, Marketplace items, eBooks and apparel do not qualify for this offer.
  • eCampus.com Logo Get Rewarded for Ordering Your Textbooks! Enroll Now
List Price: $69.98

Summary

An insightful, up-to-date look at creating in the digital environment In a practical, easy-to-understand format, The Art of 3-D Computer Animation and Effects covers every aspect of creating and outputting fully rendered three-dimensional computer still images or animations, including visual effects for live action. Along with helpful insights into the newest techniques available in the latest software programs and hardware, this new edition provides solid conceptual and critical basics through a combination of technical explanations and creative techniques. Creative vision can be brought to life on the screen through an easy-to-understand, step-by-step approach supported by full-color sample work by such leading companies as Pixar Animation Studios, Square, DreamWorks SKG, Fox, Disney, and many independent artists and studios. Isaac Victor Kerlow (Los Angeles, CA) is Director of Digital Production at the Walt Disney Company and a longtime active member of SIGGRAPH and the Visual Effects Society.

Author Biography

<b>ISAAC V. KERLOW</b> is Director of Digital Production at The Walt Disney Company in Los Angeles, California. He is also a longtime active member of SIGGRAPH and the Visual Effects Society.

Table of Contents

1. Animation, Visual Effects, and Technology in Context.
2. The Digital Production Process.
3. Basic Modeling Concepts.
4. Basic Modeling Techniques.
5. Advanced Modeling Techniques.
6. Basic Rendering Concepts.
7. The Camera.
8. Lighting.
9. Shading and Surface Characteristics.
10. Basic Concepts of Animation.
11. Basic Computer Animation Techniques.
12. Advanced Computer Animation Techniques.
13. Visual Effects.
14. Retouching and Compositing.
15. Output.

Supplemental Materials

What is included with this book?

The New copy of this book will include any supplemental materials advertised. Please check the title of the book to determine if it should include any access cards, study guides, lab manuals, CDs, etc.

The Used, Rental and eBook copies of this book are not guaranteed to include any supplemental materials. Typically, only the book itself is included. This is true even if the title states it includes any access cards, study guides, lab manuals, CDs, etc.

Rewards Program