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The Art of 3D: Computer Animation and Effects, 3rd Edition,9780471430360
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The Art of 3D: Computer Animation and Effects, 3rd Edition

ISBN13:

9780471430360

by
ISBN10:
0471430366
Edition:
3rd
Format:
Paperback
Pub. Date:
8/1/2003
Publisher(s):
WILEY
List Price: $69.98
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  • The Art of 3D Computer Animation and Effects
    The Art of 3D Computer Animation and Effects
  • Outlines and Highlights for Art of 3d Computer Animation and Effects by Isaac V Kerlow, Isbn : 9780470084908
    Outlines and Highlights for Art of 3d Computer Animation and Effects by Isaac V Kerlow, Isbn : 9780470084908





Summary

An insightful, up-to-date look at creating in the digital environment In a practical, easy-to-understand format, The Art of 3-D Computer Animation and Effects covers every aspect of creating and outputting fully rendered three-dimensional computer still images or animations, including visual effects for live action. Along with helpful insights into the newest techniques available in the latest software programs and hardware, this new edition provides solid conceptual and critical basics through a combination of technical explanations and creative techniques. Creative vision can be brought to life on the screen through an easy-to-understand, step-by-step approach supported by full-color sample work by such leading companies as Pixar Animation Studios, Square, DreamWorks SKG, Fox, Disney, and many independent artists and studios. Isaac Victor Kerlow (Los Angeles, CA) is Director of Digital Production at the Walt Disney Company and a longtime active member of SIGGRAPH and the Visual Effects Society.

Author Biography

<b>ISAAC V. KERLOW</b> is Director of Digital Production at The Walt Disney Company in Los Angeles, California. He is also a longtime active member of SIGGRAPH and the Visual Effects Society.

Table of Contents

1. Animation, Visual Effects, and Technology in Context.
2. The Digital Production Process.
3. Basic Modeling Concepts.
4. Basic Modeling Techniques.
5. Advanced Modeling Techniques.
6. Basic Rendering Concepts.
7. The Camera.
8. Lighting.
9. Shading and Surface Characteristics.
10. Basic Concepts of Animation.
11. Basic Computer Animation Techniques.
12. Advanced Computer Animation Techniques.
13. Visual Effects.
14. Retouching and Compositing.
15. Output.


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