A Brief History of Game Development | |
In the Beginning | |
Game Design in the 1980s | |
Game Design in the 1990s | |
Game Design for the 21st Century | |
Preproduction | |
The Preproduction Stage | |
The Pitch | |
Approaches to Preproduction | |
Game Design | |
Tool Building | |
The Production Stage | |
Production | |
Programming | |
Level Design | |
Art and Artists | |
Audio Development | |
Story | |
Cut-Scenes | |
Testing | |
Postproduction | |
The Postproduction Stage | |
Sequels and Expansions | |
Localization | |
Online Games | |
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