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Beginning C for ArduinoÂ is written for individuals who have no prior experience with microcontrollers or programming but would like to experiment and learn both. The book blends a narrative that introduces the reader to the C programming language, reinforcing each programming structure with a simple, inexpensive, hardware experiment that demonstrates how the programming language can be used to control the Arduino (Atmel) family of microcontrollers as well as Arduino-compatible boards. You'll even be able toÂ use the code onÂ chipKit'sÂ Max32, an Arduino-compatible PIC32-based board.Â The author uses an engaging style to teach good programming techniques using examples that have been honed during his 25 years of university teaching.Â Â Â Beginning C for ArduinowillÂ teach you:Â Â The C programming language How to use C to control a microcontroller and related hardware How to extend C by creating your own library routines What you'll learn The syntax of the C programming language as defined for the Arduino Tried and true coding practices (applicable to any programming language) How to design, code, and debug programs that drive Arduino microcontrollers How to extend the functionality of C How to integrate low cost, off-the-shelf, hardware "shields" into your own projects Just how enjoyable and satisfying it is to implement a hardware-software design of your own creation Who this book is for The book is aimed at a complete novice with no programming background. It assumes no prior programming or hardware design experience and is written for creative and curious people who would like to blend a software and hardware learning experience into a single, enjoyable endeavor.