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9780596006624

Hackers and Painters

by
  • ISBN13:

    9780596006624

  • ISBN10:

    0596006624

  • Format: Hardcover
  • Copyright: 2004-05-01
  • Publisher: Oreilly & Associates Inc
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Supplemental Materials

What is included with this book?

Summary

While how-to and problem solving books for programmers proliferate, very few explore the social and esthetic issues that are important to programmers and IT professionals alike. Written in a clear narrative style, Hackers and Painters is comprised of essays that examine big-blip issues (with often surprising results), such as: The importance of beauty in software design, the rightness of Web-based applications, the programming language renaissance, spam filtering, the Open Source movement, digital design, Internet startups, and much more.

Author Biography

Paul Graham , designer of the new Arc language, was the creator of Yahoo Store, the first web-based application. His technique for spam filtering inspired most current filters. He has a PhD in Computer Science from Harvard and studied painting at RISD and the Accademia in Florence.

Table of Contents

Preface ix
Why Nerds Are Unpopular
1(17)
Their minds are not on the game
Hackers and Painters
18(16)
Hackers are makers, like painters or architects or writers
What You Can't Say
34(16)
How to think heretical thoughts and what to do with them
Good Bad Attitude
50(6)
Like Americans, hackers win by breaking rules
The Other Road Ahead
56(31)
Web-based software offers the biggest opportunity since the arrival of the microcomputer
How to Make Wealth
87(22)
The best way to get rich is to create wealth
And startups are the best way to do that
Mind the Gap
109(12)
Could ``unequal income distribution'' be less of a problem than we think?
A Plan for Spam
121(9)
Till recently most experts thought spam filtering wouldn't work
This proposal changed their minds
Taste for Makers
130(16)
How do you make great things?
Programming Languages Explained
146(9)
What a programming language is and why they are a hot topic now
The Hundred-Year Language
155(14)
How will we program in a hundred years?
Why not start now?
Beating the Averages
169(12)
For web-based applications you can use whatever language you want
So can your competitors
Revenge of the Nerds
181(19)
In technology, ``industry best practice'' is a recipe for losing
The Dream Language
200(16)
A good programming language is one that lets backers have their way with it
Design and Research
216(7)
Research has to be original
Design has to be good
Notes 223(14)
Acknowledgments 237(2)
Image Credits 239(2)
Glossary 241(10)
Index 251

Supplemental Materials

What is included with this book?

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