The New copy of this book will include any supplemental materials advertised. Please check the title of the book to determine if it should include any access cards, study guides, lab manuals, CDs, etc.
The Used, Rental and eBook copies of this book are not guaranteed to include any supplemental materials. Typically, only the book itself is included. This is true even if the title states it includes any access cards, study guides, lab manuals, CDs, etc.
Blender Master Class is a practical, hands-on guide to the potential of the popular open-source 3D graphics tool. In the book, professional animator Ben Simonds walks you through three complete projects: a muscle-bound gargoyle, a futuristic robotic spider, and ancient temple ruins overgrown with jungle. In the process, you will master the Blender interface, and learn how to model and sculpt your own amazing models. You'll also learn how to: Work with reference and concept art in Blender and GIMP to make beginning projects easier Block in models with simple geometry then build up more complex forms Explore Blender's powerful sculpting brushes to create detailed organic models Create smart, flowing topology for your models Design textures in GIMP and map them onto your 3D artwork Master the art of creating materials and lighting for your scenes Render and composite your creations to create striking images Chapters walk through the steps in the modeling process, from concept art to that final polish. Full of Simonds' impressive artwork in full color, Blender Master Class will inspire you to create your own masterpieces.