Build watchOS Apps Develop and Design

by ;
  • ISBN13:


  • ISBN10:


  • Edition: 1st
  • Format: Paperback
  • Copyright: 12/20/2015
  • Publisher: Peachpit Pr

Note: Supplemental materials are not guaranteed with Rental or Used book purchases.

Purchase Benefits

  • Free Shipping On Orders Over $59!
    Your order must be $59 or more to qualify for free economy shipping. Bulk sales, PO's, Marketplace items, eBooks and apparel do not qualify for this offer.
  • Get Rewarded for Ordering Your Textbooks! Enroll Now
List Price: $39.99 Save up to $14.00
  • Rent Book $25.99
    Add to Cart Free Shipping


Supplemental Materials

What is included with this book?

  • The New copy of this book will include any supplemental materials advertised. Please check the title of the book to determine if it should include any access cards, study guides, lab manuals, CDs, etc.
  • The Rental and eBook copies of this book are not guaranteed to include any supplemental materials. Typically, only the book itself is included. This is true even if the title states it includes any access cards, study guides, lab manuals, CDs, etc.


Quickly get started creating WatchKit apps with this essential beginners guide to building apps for the Apple Watch. In this book, coauthors Mark Goody and Maurice Kelly introduce you to the technical aspects of building WatchKit apps and show you how to create a WatchKit project.

In each chapter, Mark and Maurice highlight key WatchKit concepts, offering guidance and highlighting best practices, on the way to building apps for the Apple Watch. Readers will not just learn the concepts of WatchKit but understand how to use them in a real-world setting. Mark and Maurice cover how to use extensions to extend functionality and content to the watch, how to handle navigation and controls, and how to design the user interface for your apps. The coauthors look at how to handle notifications and how to communicate with an iPhone before turning to how to ship your WatchKit app.

Readers will learn how to

* Configure their WatchKit project.
* Create interfaces and navigate between screens.
* Work with interface objects.
* Manage information with glances.
* Handle remote and local notifications.

Part of the Develop and Design series, books built for both sides of your brain.

Author Biography

Mark Goody has been writing software on various platforms since he was but a child. These days he concentrates on Apple platforms, although he can be tempted to experiment with most things. He lives just outside Belfast, Northern Ireland, with his wife and two sons. They look after him by making sure he remembers to step away from his computer from time to time. Mark blogs sporadically at marramgrass.org.uk and more reliably tweets as @marramgrass.

Maurice Kelly has been engineering software since leaving university in 2001. After spending many years working on server software for mobile telecoms, he took a change of direction to work at the user-facing end by becoming an iOS developer. He has a love for synthesizers and music, and dreams of owning a Land Rover Defender someday. He lives with his wife and children just outside Dromara, a small village in Northern Ireland. 

Rewards Program

Write a Review