Note: Supplemental materials are not guaranteed with Rental or Used book purchases.
Purchase Benefits
What is included with this book?
Preface | |
Creative Product and System Design | |
Introduction | |
What is Design? | |
What is a Creative Design? | |
Innovation versus Invention | |
Globalization | |
Teamwork | |
That's Not My Job | |
Project Scheduling and Management | |
References | |
Homework | |
Creativity and Design | |
Creative Mind | |
Introduction | |
Whole-Brain Thinking | |
Creativity | |
What Makes an Individual Creative? | |
References | |
Additional Reading | |
Reclaiming Your Creativity | |
Introduction | |
Mental Barriers | |
Types of Mental Barriers | |
False Assumptions and Nonexistent Limitations | |
Typical Solutions | |
Making Things More Difficult Than They are: Being Overwhelmed | |
Incomplete or Partial Information | |
Information and Sensory Saturation | |
Associative Thinking | |
Misunderstandings | |
Inability to Communicate Properly | |
Emotions-, Culture-, and Environment-Related Barriers | |
Fear of ... (You add the noun as you wish) | |
Orderly vs. Chaotic | |
Analysis vs. Synthesis | |
Falling in Love With an Idea | |
Improper Methods of Solution | |
Overabundance of Resources | |
Solutions and Related Mental Barriers for the Above-Mentioned Puzzles | |
References | |
Design Projects | |
Homework | |
Creative Problem Solving Techniques | |
Introduction | |
Brainstorming | |
The 6-3-5 Method | |
Morphological Attribute Lists (Menu Matrix) | |
List of Alternative Actions | |
Analogy (Case-Based Reasoning) Method | |
Random Attributes | |
SCAMPER Method | |
Create Your Own Slogans | |
Asking Questions | |
Incubation | |
Synectics | |
TRIZ | |
References | |
Homework | |
The Design Process | |
Initial Benchmarking: A Design Project | |
The Iterative Design Process | |
Finding a Need or a Challenge | |
Accepting the Challenge | |
Initial Study: Analysis of the Requirements of a Design | |
Quality Function Deployment (QFD), House of Quality | |
Specifications and Design Requirements: Development of a Problem Statement | |
Generation of Ideas | |
Analysis and Selection of Ideas | |
Analysis, Detail Design, and Planning of the Converged Solution | |
Realization of the Ideas | |
Assessment against Problem Statement and Verification | |
Iterations | |
References | |
Homework | |
Imagination, Visualization, Graphical Representations and Communication | |
Introduction | |
Imagination | |
Drawing | |
Engineering Drawings | |
Realistic Drawings | |
Perspectives and Location of Objects | |
Determining Depth in Perspectives: Scale Factors | |
Drawing Perspectives | |
Sketching | |
Put-it-in-the-Box Technique | |
Answers | |
References | |
Homework | |
The Design Environment | |
Design Considerations, Decisions, and Consequences | |
Introduction | |
Cost | |
Size | |
Weight | |
Material Selection | |
Methods of Fabrication | |
Physical and Structural Standards | |
Functional Standards and Expectations | |
Performance | |
Efficiency | |
Reliability | |
Company Image and Mission | |
Quality | |
Serviceability | |
Styling, Shape, Aesthetics, and Packaging | |
Safety | |
Human Factors | |
Environmental Effects (On the Design and Caused by the Design) | |
Disposability | |
Sustainability | |
Assembly D | |
Table of Contents provided by Publisher. All Rights Reserved. |
The New copy of this book will include any supplemental materials advertised. Please check the title of the book to determine if it should include any access cards, study guides, lab manuals, CDs, etc.
The Used, Rental and eBook copies of this book are not guaranteed to include any supplemental materials. Typically, only the book itself is included. This is true even if the title states it includes any access cards, study guides, lab manuals, CDs, etc.