9780240809595

Digital Storytelling : A Creator's Guide to Interactive Entertainment

by ;
  • ISBN13:

    9780240809595

  • ISBN10:

    0240809599

  • Edition: 2nd
  • Format: Nonspecific Binding
  • Copyright: 2008-04-03
  • Publisher: Focal Press

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Summary

Equally useful for seasoned professionals and those new to the field, Carolyn Handler Miller covers effective techniques for creating compelling narratives for a wide variety of digital media. Written in a clear, non-technical style, it offers insights into the process of content creation by someone with long experience in the field. Whether you're a writer, producer, director, project manager, or designer, 'Digital Storytelling' gives you all you need to develop a successful interactive project. *Learn about the ground-breaking work being done in new forms of narrative like Alternate Reality Games (ARGs), webisodes, user-generated content, mobile entertainment and transmedia storytelling *Gain insights from case studies of cutting-edge projects from a variety of different media, including the Internet, video games, interactive television, virtual reality and interactive cinema *Discover new uses of digital storytelling for both entertainment and entertainment blends -- projects that teach, inform, and promote *See how to combine the best of both worlds classic and twenty-first century storytelling techniques

Table of Contents

New Technologies, New Creative Opportunities
Storytelling, Old and New
Backwater to Mainstream: The Growth of Digital Entertainment
Moving Toward Convergence
Creating Story-Rich Projects
Interactivity and its Effects
Old & New Tools
Characters, Dialogue and Emotions
Structure in Digital Storytelling
Tackling Projects for Children
Using a Transmedia Approach
Creating a Work of Digital Storytelling: The Development Process
Harnessing Digital Storytelling For Pragmatic Goals
Using Digital Storytelling to Teach and Train
Using Digital Storytelling for Promotion, Advertising and Other Business Purposes
Using Digital Storytelling to Inform
Media and Models, Under the Hood
Video games
The Internet
Massively Multiplayer Online Games (MMOGs)
Alternate Reality Games (ARGs)
Interactive Television
Smart Toys and Life-Like Robots
Mobile Devices
Interactive Cinema
Immersive Environments
DVDs
Electronic Kiosks
Career Considerations
Working as a Digital Storyteller
Creating Your Own Showcase
Conclusion
Glossary
Additional Readings
Index
Table of Contents provided by Publisher. All Rights Reserved.

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