More New and Used
from Private Sellers
Questions About This Book?
Why should I rent this book?
Renting is easy, fast, and cheap! Renting from eCampus.com can save you hundreds of dollars compared to the cost of new or used books each semester. At the end of the semester, simply ship the book back to us with a free UPS shipping label! No need to worry about selling it back.
How do rental returns work?
Returning books is as easy as possible. As your rental due date approaches, we will email you several courtesy reminders. When you are ready to return, you can print a free UPS shipping label from our website at any time. Then, just return the book to your UPS driver or any staffed UPS location. You can even use the same box we shipped it in!
What version or edition is this?
This is the 1st edition with a publication date of 5/1/2013.
What is included with this book?
- The New copy of this book will include any supplemental materials advertised. Please check the title of the book to determine if it should include any CDs, lab manuals, study guides, etc.
- The Rental copy of this book is not guaranteed to include any supplemental materials. You may receive a brand new copy, but typically, only the book itself.
FLASH CS5 GAME DEVELOPMENT: IN A SOCIAL, MOBILE AND 3D WORLD shows the reader how to develop games using Flash CS5, and introduces them to all of the new and incredible game-centric features , as well as the global growth of Flash as a games platform in social and mobile gaming. This in-depth guide provides a general overview of the Flash gaming climate, with examples to introduce the new programming techniques. The book delves into the practical applications and programming techniques related to the new 3D hardware API, the social gaming world, and the mobile gaming world. It breaks down in detail the most modern concepts and techniques in practice today allowing the reader to familiarize themselves with CS5 and its use in 3D, social, and mobile game development.