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Questions About This Book?
What version or edition is this?
This is the 1st edition with a publication date of 1/19/2011.
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- The New copy of this book will include any supplemental materials advertised. Please check the title of the book to determine if it should include any CDs, lab manuals, study guides, etc.
GAME DEVEOPMENT WITH UNITY shows you how to use the Unity game engine, a multiplatform engine and editor in one, to build games. Perfect for new developers or those looking to create games with an easy, efficient, and inexpensive game engine, you'll find a complete overview of the Unity editor along with basic game and level design theory taught alongside so you can build your game development skill set. New concepts and skill are taught using step-by-step tutorials and questions, as well comprehensive projects. GAME DEVEOPMENT WITH UNITY covers everything from building game assets, to adding interactivity, to polishing your finished game and publishing it.
Table of Contents
|An Introduction to Unity and Design|
|Basic Overview of the Unity Engine|
|Building The Game Assets|
|Environments û Setting the Stage|
|Instances and Prefabs|
|Custom Interactions (Scripting) and Input|
|Physics and Animations|
|Polish and Finishing Touches|
|Lights and Shadows|
|Cameras and other controllers|
|Sound and Music|
|Publishing and Distributing Builds|
|Basic UNITY debugging and Optimization|
|Publishing and Distribution Techniques|
|Table of Contents provided by Publisher. All Rights Reserved.|