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How can we ensure that the "right" person is elected to office? Voter turnout, balloting methods, candidates, and, in the case of the 2000 U.S. presidential election, the courts all conspire to produce electoral results that are horrific to some, wonderful to others, and tolerable to most. The Geometry of Elections utilizes mathematical theories to analyze how people vote and explores possible voting systems that could minimize the likelihood of the "wrong" candidate being elected. The Geometry of Elections examines real world elections held in the United States, Britain, and France and asks: What criteria do voters use to determine the "right" candidate or party, and if there is a "right" candidate, how can we design a more accurate voting system? Applying spatial modeling and insights from geometry to real-world political elections, the authors present an intriguing examination of how voters conceptualize and eventually vote for politicians and policy positions.