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Questions About This Book?
What version or edition is this?
This is the 2nd edition with a publication date of 9/20/2011.
What is included with this book?
- The New copy of this book will include any supplemental materials advertised. Please check the title of the book to determine if it should include any CDs, lab manuals, study guides, etc.
- The Used copy of this book is not guaranteed to inclue any supplemental materials. Typically, only the book itself is included.
Get a thorough introduction to Arduino, the open-source electronics prototyping platform that's taking the design and hobbyist world by storm. Updated to cover the latest Arduino hardware and software, the second edition of Getting Started with Arduino gives you lots of ideas for projects and helps you get going on them right away. From getting organized to putting the final touches on your project, all the information you need is right in this short book. Inside, you'll learn about: Interaction design and physical computing The Arduino hardware and software development environment Basics of electricity and electronics Prototyping on a solderless breadboard Working with sensors (such as LEDs) and actuators (such as switches and knobs) With inexpensive hardware and open-source software components that you can download free, getting started with Arduino is a snap. To use the introductory examples in this book, all you need is an Arduino, USB cable to connect it to your computer, an LED, some wire, and resistors. Join hundreds of thousands of hobbyists who have discovered this incredible (and educational) platform. Getting Started with Arduino gets you in on the fun!