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9780470916827

Google SketchUp 8 For Dummies

by
  • ISBN13:

    9780470916827

  • ISBN10:

    0470916826

  • Format: Paperback
  • Copyright: 2010-12-28
  • Publisher: For Dummies
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Supplemental Materials

What is included with this book?

Summary

The book would is a beginner- and intermediate-user level manual that introduces readers to 3D modeling with GOUP. It assumes no prior knowledge of 3D modeling software, techniques or conventions. Upon reading the book in its entirety, readers would: Understand the basic concepts involved in 3D modeling Understand what kind of computer they'll need to run GOUP Understand where SketchUp fits in the universe of 3D modeling software Learn how to build a 3D model Print it out Share it with a friend Export it to another professional design package Export it to Google Earth Create a detailed set of plans Create a 3D animated tourReaders can use this book modularly, meaning that specific information is readily findable for a person with a specific question or concern. The book covers both GOUP (free) GOUP Pro on both Mac and Windows platforms, and contains a 16-page color insert to provide readers with ideas of what's possible with GOUP.

Author Biography

Aidan Chopra is the product evangelist for SketchUp at Google. He writes and edits SketchUpdate, a popular e-newsletter and blog that reaches hundreds of thousands of SketchUp users worldwide.

Table of Contents

Introduction.

Part I: Getting Started with SketchUp.

Chapter 1: Meeting Google SketchUp.

Chapter 2: Establishing the Modeling Mind-Set.

Chapter 3: Getting Off to a Running Start.

Part II: Modeling in SketchUp.

Chapter 4: Building Buildings.

Chapter 5: Falling in Love with Components.

Chapter 6: Going Beyond Buildings.

Chapter 7: Keeping Your Model Organized.

Chapter 8: Modeling with Photographs.

Part III: Viewing Your Model in Different Ways.

Chapter 9: Working with Styles and Shadows. Chapter 10: Presenting Your Model Inside SketchUp.

Part IV: Sharing What You’ve Made.

Chapter 11: Working with Google Earth and the 3D Warehouse.

Chapter 12: Printing Your Work.

Chapter 13: Exporting Images and Animations.

Chapter 14: Creating Presentation Documents with LayOut.

Chapter 15: Diving Deeper into LayOut.

Part V: The Part of Tens.

Chapter 16: Ten SketchUp Traps and Their Workarounds.

Chapter 17: Ten Plugins, Extensions, and Resources Worth Getting.

Chapter 18: Ten Ways to Discover Even More.

Index.

Bonus Chapter 1: Exporting to CAD, Illustration, and Other Modeling Software.

Bonus Chapter 2: Building Your Own Dynamic Components.

Supplemental Materials

What is included with this book?

The New copy of this book will include any supplemental materials advertised. Please check the title of the book to determine if it should include any access cards, study guides, lab manuals, CDs, etc.

The Used, Rental and eBook copies of this book are not guaranteed to include any supplemental materials. Typically, only the book itself is included. This is true even if the title states it includes any access cards, study guides, lab manuals, CDs, etc.

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