did-you-know? rent-now

Amazon no longer offers textbook rentals. We do!

did-you-know? rent-now

Amazon no longer offers textbook rentals. We do!

We're the #1 textbook rental company. Let us show you why.

9781430238676

Hacking the Kinect

by ;
  • ISBN13:

    9781430238676

  • ISBN10:

    1430238674

  • Edition: Revised
  • Format: Paperback
  • Copyright: 2012-03-30
  • Publisher: Apress
  • Purchase Benefits
  • Free Shipping Icon Free Shipping On Orders Over $35!
    Your order must be $35 or more to qualify for free economy shipping. Bulk sales, PO's, Marketplace items, eBooks and apparel do not qualify for this offer.
  • eCampus.com Logo Get Rewarded for Ordering Your Textbooks! Enroll Now
List Price: $39.99 Save up to $26.49
  • Buy New
    $38.79
    Add to Cart Free Shipping Icon Free Shipping

    USUALLY SHIPS IN 2-3 BUSINESS DAYS

Supplemental Materials

What is included with this book?

Summary

Hacking the Kinectis a technogeek's guide to developing software and creating projects involving the groundbreaking volumetric sensor known as the Microsoft Kinect. Microsoft's release of the Kinect in the fall of 2010 startled the technology world by providing a low-cost sensor that can detect and track body movement in three-dimensional space. The Kinect set new records for the fastest-selling gadget of all time. It has been adopted worldwide by hobbyists, robotics enthusiasts, artists, and even some entrepreneurs hoping to build business around the technology.   Hacking the Kinectintroduces you to programming for the Kinect. You'll learn to set up a software environment, stream data from the Kinect, and write code to interpret that data. The progression of hands-on projects in the book leads you ever deeper into an understanding of how the device functions and how you can apply it to create fun and educational projects. Who knows? You might even come up with a business idea. Provides an excellent source of fun and educational projects for a tech-savvy parent to pursue with a son or daughter Leads you progressively from making your very first connection to the Kinect through mastery of its full feature set Shows how to interpret the Kinect data stream in order to drive your own software and hardware applications, including robotics applications What you'll learn How to create a software environment and connect to the Kinect from your PC How to create three-dimensional images from the Kinect data stream How to recognize and work around hardware limitations How to build computer interfaces in the style of "Minority Report" How to interact directly with objects in the virtual world The ins and outs of point clouds, voxel occupancy maps, depth images, and other fundamentals of volumetric sensor technology Who this book is for Hacking the Kinectis aimed at makers of all types. Tech-savvy artists can use the Kinect to drive three-dimensional, interactive artwork. Robotics hobbyists can create robots capable of ;seeing ; and responding to human motion and gesture. Programmers can create applications in which users manipulate data through physical motion and gestures. The creative possibilities are limitless, and fun! Hacking the Kinectdoes require some programming background. Familiarity with programming in C++ or similar languages is assumed. Readers should also be reasonably comfortable working with electronics-for example, with Arduino or similar equipment.

Table of Contents

Introducing the Kinect
Hardware
Software
Computer Vision
Gesture Recognition
Voxelization
Introducing Point Clouds
Enhancing Our Point Clouds
Object Modeling and Detection
Multiple Kinects
Table of Contents provided by Publisher. All Rights Reserved.

Supplemental Materials

What is included with this book?

The New copy of this book will include any supplemental materials advertised. Please check the title of the book to determine if it should include any access cards, study guides, lab manuals, CDs, etc.

The Used, Rental and eBook copies of this book are not guaranteed to include any supplemental materials. Typically, only the book itself is included. This is true even if the title states it includes any access cards, study guides, lab manuals, CDs, etc.

Rewards Program