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9781633220508

How to Code in 10 Easy Lessons Learn how to design and code your very own computer game

by ;
  • ISBN13:

    9781633220508

  • ISBN10:

    1633220508

  • Format: Spiral Bound
  • Copyright: 2015-10-01
  • Publisher: Walter Foster Jr.

Note: Supplemental materials are not guaranteed with Rental or Used book purchases.

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Supplemental Materials

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Summary

By breaking this daunting subject down into the 10 "super skills", young readers can get familiar with computer coding and build on their skills by progressing through these projects!

How to Code in 10 Easy Lessons starts by asking the question, "What is coding?”. You’ll get to know the super skills of coding, then get to see how to use Scratch coding software to write simple code, use loops, and debug, to create a webpage, and even make a computer game.

Perfect for middle-school aged kids, this guide is filled with easy-to-follow instructions and step-by-step graphics.

Author Biography

Sean McManus is a Code Club volunteer, teaching programming and web design at a junior school in London, UK. He is the author of Scratch Programming in Easy Steps, and Web Design in Easy Steps, and the co-author of Raspberry Pi For Dummies. Visit his website at www.sean.co.uk for Scratch resources and more.

Supplemental Materials

What is included with this book?

The New copy of this book will include any supplemental materials advertised. Please check the title of the book to determine if it should include any access cards, study guides, lab manuals, CDs, etc.

The Used, Rental and eBook copies of this book are not guaranteed to include any supplemental materials. Typically, only the book itself is included. This is true even if the title states it includes any access cards, study guides, lab manuals, CDs, etc.

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