Note: Supplemental materials are not guaranteed with Rental or Used book purchases.
Purchase Benefits
What is included with this book?
Preface | vii | ||||
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Editors' Introduction: Simulations and games for transition and change in lifelong learning | 1 | (12) | |||
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SECTION 1: Design and development | |||||
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13 | (20) | |||
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33 | (14) | |||
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47 | (12) | |||
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59 | (9) | |||
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68 | (9) | |||
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77 | (12) | |||
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SECTION 2: Interpersonal relations | |||||
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89 | (9) | |||
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98 | (6) | |||
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104 | (9) | |||
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113 | (16) | |||
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SECTION 3: Business and management | |||||
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129 | (13) | |||
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142 | (10) | |||
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152 | (16) | |||
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168 | (8) | |||
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176 | (13) | |||
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SECTION 4: Technology and computing | |||||
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189 | (8) | |||
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197 | (9) | |||
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206 | ||||
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SECTION 5: Practitioners' notes | |||||
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225 | ||||
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230 | ||||
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237 | ||||
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243 | ||||
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SECTION 6: Yearbook information | |||||
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251 | ||||
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257 | ||||
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The New copy of this book will include any supplemental materials advertised. Please check the title of the book to determine if it should include any access cards, study guides, lab manuals, CDs, etc.
The Used, Rental and eBook copies of this book are not guaranteed to include any supplemental materials. Typically, only the book itself is included. This is true even if the title states it includes any access cards, study guides, lab manuals, CDs, etc.