9780132923736

Introduction to Java Programming, Brief Version

by
  • ISBN13:

    9780132923736

  • ISBN10:

    0132923734

  • Edition: 9th
  • Format: Paperback
  • Copyright: 3/1/2012
  • Publisher: Prentice Hall
  • View Upgraded Edition

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Summary

Introduction to Java Programming, Brief, 9e,features comprehensive coverage ideal for a one-, two-, or three-semester CS1 course sequence. Daniel Liang teaches concepts of problem-solving and object-oriented programming using a fundamentals-first approach. Beginning programmers learn critical problem-solving techniques then move on to grasp the key concepts of object-oriented, GUI programming, advanced GUI and Web programming using Java.

Author Biography

Dr. Liang earned his Ph.D. in Computer Science from the University of Okalahoma in 1991, and an MS and BS in Computer Science from Fudan University in Shanghai, China, in 1986 and 1983. Prior to joining Armstrong, he was an associate professor in computer science at Purdue University in Fort Wayne, where he twice received the Excellence in Research award.

Dr. Liang was trained in theoretical computer science. He was active in graph algorithms from 1990 to 1995 and published more than ten papers in several established journals such as SIAM Journal on Computing, Discrete Applied Mathematics, Acta Informatics, and Information Processing Letters. Since 1996, he has devoted to writing texts and published more than thirty books with Prentice Hall. His popular computer science texts are widely adopted in the world.

Dr. Liang was elected a Java Champion in 2005 by Sun Microsystems. He has given lectures on Java internationally.

Table of Contents

Chapter 1 Introduction to Computers, Programs, and Java

Chapter 2 Elementary Programming

Chapter 3 Selections

Chapter 4 Loops

Chapter 5 Methods

Chapter 6 Single-Dimensional Arrays

Chapter 7 Multidimensional Arrays

Chapter 8 Objects and Classes

Chapter 9 Strings

Chapter 10 Thinking in Objects

Chapter 11 Inheritance and Polymorphism

Chapter 12 GUI Basics

Chapter 13 Graphics

Chapter 14 Exception Handling and Text I/O

Chapter 15 Abstract Classes and Interfaces

Chapter 16 Event-Driven Programming

Chapter 17 GUI Components

Chapter 18 Applets and Multimedia

Chapter 19 Binary I/O

Chapter 20 Recursion


Appendixes

Appendix A Java Keywords

Appendix B The ASCII Character Set

Appendix C Operator Precedence Chart

Appendix D Java Modifiers

Appendix E Special Floating-Point Values

Appendix F Number Systems

Appendix G Bitwise Operations



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