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Java How to Program : Early Objects Version,9780136053064
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Java How to Program : Early Objects Version

by
Edition:
8th
ISBN13:

9780136053064

ISBN10:
0136053068
Format:
Paperback
Pub. Date:
1/1/2010
Publisher(s):
Prentice Hall
Includes 2-weeks free access to
step-by-step solutions for this book.
Step-by-Step solutions are actual worked out problems to the questions at the end of each chapter that help you understand your homework and study for your exams. Chegg and eCampus are providing you two weeks absolutely free. 81% of students said using Step-by-Step solutions prepared them for their exams.
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Customer Reviews

An incredible way to learn Java  July 30, 2011
by


This textbook is very easy to understand. Everything is shown by example. As the chapters progress, many of the codes are reused, but they are constructed more robust and efficiently. This textbook arrived on time and I could not believe the price.






Java How to Program : Early Objects Version: 5 out of 5 stars based on 1 user reviews.

Summary

KEY BENEFIT: The Deitels' groundbreaking How to Program series offers unparalleled breadth and depth of object-oriented programming concepts and intermediate-level topics for further study. This revision is current with the Java SE 6 revisions that have occurred since the book was last published.

KEY TOPICS: Introduction to Computers, the Internet and the Web; Introduction to Java Applications; Introduction to Classes and Objects; Control Statements: Part 1; Control Statements: Part 2; Methods: A Deeper Look; Arrays and Array Lists; Classes and Objects: A Deeper Look; Object-Oriented Programming: Inheritance; Object-Oriented Programming: Polymorphism; Exception Handling; (Optional) ATM Case Study, Part 1: Object-Oriented Design with the UML; (Optional) ATM Case Study, Part 2: Implementing an Object-Oriented Design; GUI Components: Part 1; Graphics and Java 2Dtrade; Strings, Characters and Regular Expressions; Files, Streams and Object Serialization; Recursion; Searching, Sorting and Big O; Generic Collections; Generics; Data Structures; Applets and Java Web Start; Multimedia: Applets and Applications; GUI Components: Part 2; Multithreading; Networking; Accessing Databases with JDBC; Web Applications: Part 1; Web Applications: Part 2; JAX-WS Web Services.

MARKET: A useful reference for programmers who need to brush up their Java skills.

"Beautiful collections of exercises–a nice illustration of how to use Java libraries to generate impressive and stimulating graphics with minimal code and effort. I found the “Making a Difference” exercises to be very nice and tactfully presented." – Amr Sabry, Indiana University

"I’m sure this ATM case study will be of immense value to practitioners and students of the object-oriented approach. Demystifies inheritance and polymorphism, and illustrates their use in getting elegant, simple and maintainable code." – Vinod Varma, Astra Infotech Private Limited

"A comprehensive introduction to programming in Java that covers all major areas of the platform. To me, the best way to understand programming is by example, and this book contains copious, well-described sample code." – Simon Ritter, Sun Microsystems

Table of Contents

Introduction to Computers, the Internet and the Web Introduction to Programming and Introduction to Classes and Objects
Introduction to Java Applications
Introduction to Classes and Objects Control Statements, Methods and Arrays
Control Statements: Part 1
Control Statements: Part 2
Methods: A Deeper Look
Arrays and ArrayLists Object Oriented Programming
Classes and Objects: A Deeper Look
Object-Oriented Programming: Inheritance
Object-Oriented Programming: Polymorphism
Exception Handling (Old 13) Object Oriented Design with the UML
(Optional) ATM Case Study
Object- Oriented Design with the UML
(Optional) ATM Case Study
Implementing an Object-Oriented Design Graphics, GUI and Applets
GUI Components: Part 1 (Old 11)
Graphics and Java 2Dtrade; (Old 12)
Applets and Java Web Start
Multimedia: Applets and Applications
GUI Components: Part 2 Strings and Files
Strings, Characters and Regular Expressions (Old 30)
Files, Streams and Object Serialization (Old 14) Data Structures
Recursion (Old 15)
Searching, Sorting and Big O (Old 16)
Generic Collections (Old 19)
Generics (Old 18)
Data Structures (Old 17) Multithreading and Networking
Multithreading (Old 23)
Networking (Old 24) Database-Driven Desktop and Web Application Development
Accessing Databases with JDBC (Old 25)
Web Applications: Part 1 (Old 26)
Web Applications: Part 2 (Old 27)
Jax-WS Web Services (Old 28)
Appendices
Operator Precedence Chart
ASCII Character Set
Keywords and Reserved Words
Primitive Types
Number Systems
GroupLayout
Java Desktop Integration Components (JDIC)
Mashups
Unicodereg
Using the Java API Documentation
Creating Documentation with javadoc
Bit Manipulation
Formatted Output (Old 29)
UML 2: Additional Diagram Types
Labeled break and continue Statements
Design Patterns
Using the Debugger
Table of Contents provided by Publisher. All Rights Reserved.


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