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Java : An Introduction to Computer Science and Programming,9780131013780
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Java : An Introduction to Computer Science and Programming

by
Edition:
3rd
ISBN13:

9780131013780

ISBN10:
0131013785
Format:
Paperback
Pub. Date:
1/1/2004
Publisher(s):
PRENTICE HALL
List Price: $92.00
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Summary

Best-selling author, Walter Savitch, uses a conversational style to teach programmers problem solving and programming techniques with Java. Readers are introduced to object-oriented programming and important computer science concepts such as testing and debugging techniques, program style, inheritance, and exception handling. It includes thorough coverage of the Swing libraries and event driven programming. The Java coverage is a concise, accessible introduction that covers key language features. Thorough early coverage of objects is included, with an emphasis on applications over applets. The author includes a highly flexible format that allows readers to adapt coverage of topics to their preferred order. Although the book does cover such more advanced topics as inheritance, exception handling, and the Swing libraries, it starts from the beginning, and it teaches traditional, more basic techniques, such as algorithm design. The volume provides concise coverage of computers and Java objects, primitive types, strings, and interactive I/O, flow of control, defining classes and methods, arrays, inheritance, exception handling, streams and file I/O, recursion, window interfaces using swing objects, and applets and HTML. For Programmers.

Table of Contents

(NOTE: All chapters conclude with Chapter Summary, Glossary, Answers to Self-Test Questions, and Programming Exercises.)
1. Introduction to Computers and Java Objects.
2. Primitive Types, Strings, and Interactive I/O.
3. Flow of Control.
4. Defining Classes and Methods.
5. More about Objects and Methods.
6. Arrays.
7. Inheritance.
8. Exception Handling.
9. Streams and File I/O.
10. Dynamic Data Structures.
11. Recursion.
12. Window Interfaces Using Swing Objects.
13. Applets and HTML.
14. More Swing.
Appendix 1: Key Words.
Appendix 2: Precedence Rules.
Appendix 3: Unicode Character Set.
Appendix 4: SavitchIn.
Appendix 5: Protected and Package Modifiers.
Appendix 6: Decimal Formal Class.
Appendix 7: The Iterator Interface.
Appendix 8: Cloning.
Appendix 9: Javadoc.
Appendix 10: JoptionPane.
Appendix 11: Differences Between C++ and Java.
Appendix 12: Using JBuilder.



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