9780073523354

Java Programming: From The Ground Up

by ;
  • ISBN13:

    9780073523354

  • ISBN10:

    0073523356

  • Edition: 1st
  • Format: Paperback
  • Copyright: 1/22/2009
  • Publisher: McGraw-Hill Education

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Supplemental Materials

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  • The New copy of this book will include any supplemental materials advertised. Please check the title of the book to determine if it should include any access cards, study guides, lab manuals, CDs, etc.
  • The Rental and eBook copies of this book are not guaranteed to include any supplemental materials. Typically, only the book itself is included. This is true even if the title states it includes any access cards, study guides, lab manuals, CDs, etc.

Summary

Java Programming, From The Ground Up, with it's flexible organization, teaches Java in a way that is refreshing, fun, interesting and still has all the appropriate programming pieces for students to learn. The motivation behind this writing is to bring a logical, readable, entertaining approach to keep your students involved. Each chapter has a Bigger Picture section at the end of the chapter to provide a variety of interesting related topics in computer science. The writing style is conversational and not overly technical so it addresses programming concepts appropriately. Because of the flexibile organization of the text, it can be used for a one or two semester introductory Java programming class, as well as using Java as a second language.The text contains a large variety of carefully designed exercises that are more effective than the competition.

Table of Contents

The Fundamental Tools
An Introduction to Computers and Java
Expressions and Data Types
Variables and Assignment
Selection and Decision: if Statements
Repetition
Methods
Arrays and Lists: One Name for Many Data
Recursion
Principles of Object Oriented Programming
Objects and Classes I: Encapsulation, Strings, and Things
Objects and Classes II: Writing Your Own Classes
Designing With Classes and Objects
Inheritance
Polymorphism
More Java Classes
More Java Classes: The Wrapper Classes and Exceptions
Stream I/O and Random Access Files
Data Structures and Generics
The Java Collections Framework
Basic Graphics, GUIs, and Javan++s Event-Driven Model
Graphics: AWT and Swing
Event Driven Programming
A Case Study: Video Poker Revisited
Java Keywords
The ASCII Character Set
Operator Precedence
Javadoc
Package
Table of Contents provided by Publisher. All Rights Reserved.

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