JavaScript Absolute Beginner's Guide

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  • Edition: 1st
  • Format: Paperback
  • Copyright: 7/8/2016
  • Publisher: Que Publishing

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JavaScript Absolute Beginner's Guide

No experience necessary!

Make the most of JavaScript -- even if you've never programmed anything before. This book is the fastest way to learn JavaScript and use it together with CSS3 and HTML5 to create powerful web and mobile experiences. Learn how to do what you want, the way you want, one incredibly easy step at a time. JavaScript has never been this simple!

This is the easiest, most practical beginner’s guide to programming JavaScript with simple, reliable instructions for doing everything you really want to do! Here’s a small sample of what you’ll learn:

  • Learn why JavaScript is awesome
  • Organize your code with variables
  • Understand how functions make your code reusable
  • Use the popular if/else statement to help make a decision in code
  • Learn about switch statements and when to use them
  • Work with for, while, and do...while loops
  • Learn how to use global and local scope 
  • Understand what closures are 
  • Learn about the various places your code can live 
  • Understand how to write comments and good commenting practices
  • Learn about the basic types of objects you'll run into in JavaScript
  • Find out that pizza has an educational value beyond just being deliciously awesome
  • Understand how text is treated in JavaScript 
  • Learn how to perform common string operations
  • Use arrays to handle lists of data
  • Learn to create custom objects
Purchase of JavaScript Absolute Beginner's Guide in any format includes free access to the online Web Edition, which provides several special features to help you learn:
  • The complete text of the book online
  • Short videos by the author introducing each chapter
  • Interactive quizzes to test your understanding of the material
  • Updates and corrections as they become available
This Web Edition can be viewed on all types of computers and mobile devices with any modern web browser that supports HTML5.

Contents at a Glance

1 Hello, World!

Part I: The Basic Stuff
2 Values and Variables
3 Functions
4 Conditional Statements: If, Else, and Switch
5 Meet the Loops: For, While, and Do…While!
6 Timers
7 Variable Scope
8 Closures
9 Where Should Your Code Live?
10 Commenting Your Code

Part II: It’s an Object-Oriented World
11 Of Pizza, Types, Primitives, and Objects
12 Strings
13 When Primitives Behave Like Objects
14 Arrays
15 Numbers
16 A Deeper Look at Objects
17 Extending Built-in Objects
18 Booleans and the Stricter === and !== Operators
19 Null and Undefined
20 Immediately Invoked Function Expressions

Part III: Working with the DOM
21 JS, The Browser, and The DOM
22 Finding Elements in the DOM
23 Modifying DOM Elements
24 Styling Your Content
25 Traversing the DOM
26 Creating and Removing DOM Elements
27 In-Browser Developer Tools

Part IV: Dealing with Events
28 Events
29 Event Bubbling and Capturing
30 Mouse Events
31 Keyboard Events
32 Page Load Events and Other Stuff
33 Handling Events for Multiple Elements
34 Conclusion

Author Biography

Kirupa Chinnathambi has spent most of his life trying to teach others to love web development as much as he does. In 1999, before blogging was even a word, he started posting tutorials on kirupa.com. Since then, he has written hundreds of articles, authored books and recorded many YouTube training videos.

Table of Contents

1. Hello, World!


Part I. The Basic Stuff
2. Values and Variables
3. Functions
4. If, Else, and Switch
5. Meet the Loops
6. Variable Scope
7. Closures
8. Immediately Invoked Function Expressions
9. Where Should Your Code Live


Part II. It’s an Object Oriented World
10. Of Pizza, Types, Primitives, and Objects
11. Strings
12. When Primitives Behave Like Objects
13. Arrays
14. Numbers
15. A Deeper Look at Objects
16. Extending Built-in Objects
17. Booleans and the Stricter Equality Operators
18. Null and Undefined


Part III. Working with the DOM
19. JavaScript, the Browser, and the DOM
20. Finding Elements in the DOM
21. Modifying DOM Elements
22. Styling Your Content Using JS
23. Traversing the DOM
24. Creating DOM Elements (and Stuff!)


Intermission. Developer Tools
25. In-Browser Development Tools

Part IV. Dealing with Events
26. Events
27. Event Bubbling and Capturing
28. Mouse Events
29. Keyboard Events
30. Page Loading Schtuff
31. Handling Events for Multiple Elements
32. The End

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