9780133798630

Learning MIT App Inventor A Hands-On Guide to Building Your Own Android Apps

by ;
  • ISBN13:

    9780133798630

  • ISBN10:

    0133798631

  • Edition: 1st
  • Format: Paperback
  • Copyright: 12/10/2014
  • Publisher: Addison-Wesley Professional

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Supplemental Materials

What is included with this book?

  • The New copy of this book will include any supplemental materials advertised. Please check the title of the book to determine if it should include any access cards, study guides, lab manuals, CDs, etc.
  • The Used, Rental and eBook copies of this book are not guaranteed to include any supplemental materials. Typically, only the book itself is included. This is true even if the title states it includes any access cards, study guides, lab manuals, CDs, etc.

Summary

With MIT’s App Inventor 2, anyone can build complete, working Android apps—without writing code! This complete tutorial will help you do just that, even if you have absolutely no programming experience.

 

Unlike books focused on the obsolete Google version, Learning MIT App Inventor is written from the ground up for MIT’s dramatically updated Version 2.

 

The authors guide you step-by-step through every task and feature, showing you how to create apps by dragging, dropping, and connecting puzzle pieces—not writing code. As you learn, you’ll also master expert design and development techniques you can build on if you ever do want to write code.

 

Through hands-on projects, you’ll master features ranging from GPS to animation, build high-quality user interfaces, make everything work, and test it all with App Inventor’s emulator. (You won’t even need an Android device!)

 

All examples for this book are available at theapplanet.com/appinventor 

 

Coverage includes:

  • Understanding mobile devices and how mobile apps run on them
  • Planning your app's behavior and appearance with the Designer
  • Using the Blocks Editor to tell your app what to do and how to do it
  • Creating variables and learning how to use them effectively
  • Using procedures to group and reuse pieces of code in larger, more complicated apps
  • Storing data in lists and databases
  • Using App Inventor's gaming, animation, and media features
  • Creating more sophisticated apps by using multiple screens
  • Integrating sensors to make your app location-aware
  • Debugging apps and fixing problems
  • Combining creativity and logical thinking to envision more complex apps

Author Biography

Derek Walter has been covering the mobile app industry as a freelance writer since the launch of Apple’s App Store. His writing has included application reviews and larger enterprise stories about the expansion of the mobile app ecosystem. His undergraduate degree is in Mass Communication/Journalism and he holds a master’s degree in Educational Technology from The George Washington University.

Table of Contents

1. Introduction to App Inventor
2. Getting Started
3. Start Building Apps
4. Basic Terms and Key Concepts
5. Graphical User Interface
6. Games and Animations
7. Beyond Blocks Editor
8. Use of Media Tools
9. More Advanced Programming
10. Trends in Android Development
11. Additional Exercises
Appendix
Exercise Answers

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