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9781418843090

Macromedia Flash 8 Revealed, Deluxe Education Edition

by
  • ISBN13:

    9781418843090

  • ISBN10:

    1418843091

  • Edition: 1st
  • Format: Paperback
  • Copyright: 2005-11-18
  • Publisher: Course Technology
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Supplemental Materials

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Summary

This title offers step-by-step instructions and in-depth explanations of the features of Macromedia Flash 8. Students will easily master the software as they work through end-of-chapter learning projects and step-by-step tutorials. The full-color interior and user-friendly design create the ideal book for learning the latest features of this popular application.

Table of Contents

Getting Started with Macromedia Flash
Introduction
Lesson 1 Understand the Macromedia Flash Environment
4(6)
Organizing the Macromedia Flash Workspace
4(1)
Stage
5(1)
Timeline
5(1)
Panels
5(1)
Tools panel
5(2)
Start Macromedia Flash and set up the Workspace
7(1)
Working with Panels
8(1)
Change the Document Properties
9(1)
Lesson 2 Open a Document and Play a Movie
10(4)
Opening a Movie in Macromedia Flash
10(1)
Previewing a Movie
10(1)
Control menu commands (and keyboard shortcuts)
10(1)
Controller
11(1)
Testing a Movie
11(1)
Open and play a movie using the Control menu and the Controller
12(1)
Test a movie
13(1)
Lesson 3 Create and Save a Movie
14(4)
Creating a Macromedia Flash Movie
14(1)
Creating an Animation
15(1)
Adding an Effect to an Object
15(1)
Create objects using drawing tools
16(1)
Create basic animation
16(1)
Change the brightness of an object
17(1)
Lesson 4 Work with the Timeline
18(6)
Understanding the Timeline
18(1)
Using Layers
18(1)
Using Frames
18(1)
Using the Playhead
19(1)
Understanding Scenes
19(1)
Working with the Timeline
20(1)
Add a layer
21(1)
Create a second animation
21(1)
Work with layers and view features in the timeline
22(1)
Modify the frame rate
23(1)
Lesson 5 Plan a Web Site
24(4)
Planning an Application
24(2)
Using Screen Design Guidelines
26(1)
Using Interactive Design Guidelines
27(1)
Lesson 6 Distribute a Macromedia Flash Movie
28
Distributing Movies
28(2)
Publish a movie for distribution on the Web
30(1)
Create a projector file
31
Drawing Objects in Macromedia Flash
Introduction
Lesson 1 Use the Macromedia Flash Drawing Tools
4(6)
Using Macromedia Flash Drawing and Editing Tools
4(1)
Displaying Gridlines, Guides, and Rulers
5(1)
Show gridlines and check settings
6(1)
Use the Oval, Rectangle, and Line Tools
7(1)
Use the Pen, Pencil, and Brush Tools
8(1)
Modify an object using tool options
9(1)
Lesson 2 Select Objects and Apply Colors
10(6)
Selecting Objects
10(1)
Using the Selection Tool
10(1)
Using the Lasso Tool
10(1)
Object Drawing Model
10(1)
Working with Colors
11(1)
Working with Gradients
11(1)
Select a drawing using the mouse and the Lasso Tool
12(1)
Change fill and stroke colors
13(1)
Create a gradient
14(1)
Work with the Object Drawing Model Mode
15(1)
Lesson 3 Work with Objects
16(6)
Copying and Moving Objects
16(1)
Transforming Objects
16(1)
Resizing an Object
16(1)
Rotating and Skewing an Object
17(1)
Distorting an Object
17(1)
Reshaping a Segment of an Object
17(1)
Flipping an Object
17(1)
Copy and move an object
18(1)
Resize and reshape an object
19(1)
Rotate, skew, and flip an object
20(1)
Change view and reshape an object using the Subselection Tool
21(1)
Lesson 4 Work with Text and Text Objects
22(6)
Learning About Text
22(1)
Entering Text and Changing the Text Block
22(1)
Changing Text Attributes
22(1)
Working with Paragraphs
23(1)
Transforming Text
23(1)
Enter text and change text attributes
24(1)
Add a Filter effect to text
25(1)
Skew text
26(1)
Reshape and apply a gradient to text
27(1)
Lesson 5 Work with Layers and Objects
28
Learning About Layers
28(1)
Working with Layers
29(1)
Using a Guide Layer
30(1)
Distributing Text to Layers
31(1)
Using Folder Layers
31(1)
Create and reorder layers
32(1)
Rename and delete layers on the timeline
33(1)
Hide, lock, and display layer outlines
34(1)
Create a guide for a Guide layer
35(1)
Add objects to a Guide layer
36(1)
Adding text on Top of an Object
37
Working with Symbols and Interactivity
Introduction
Lesson 1 Create Symbols and Instances
4(6)
Creating a Graphic Symbol
4(1)
Working with Instances
4(2)
Create a symbol
6(1)
Create and edit an instance
7(1)
Edit a symbol in symbol-editing mode
8(1)
Break apart an instance
9(1)
Lesson 2 Work with Libraries
10(6)
Understanding the Library
10(2)
Create folders in the Library panel
12(1)
Organize Symbols within Library panel folders
13(1)
Display the properties of a symbol, rename and delete symbols
14(1)
Use multiple Library panels
15(1)
Lesson 3 Create Buttons
16(6)
Understanding Buttons
16(2)
Create a button
18(1)
Edit a button and specify a Hit area
19(1)
Test a button
20(2)
Lesson 4 Assign Actions to Buttons
22
Understanding Actions
22(1)
Analyzing ActionScript
22(2)
Assign a stop action to frames
24(1)
Assign a play action to a button
25(1)
Assign a goto frame action to a button
26(1)
Assign a second event to a button
27
Creating Animations
Introduction
How Does Animation Work?
2(1)
Macromedia Flash Animation
2(2)
Lesson 1 Create Frame-by-Frame Animations
4(6)
Understanding Frame-by-Frame Animations
4(1)
Creating a Frame-by-Frame Animation
5(1)
Create an in-place frame-by-frame animation
6(1)
Add detail to the animation
7(1)
Create a moving frame animation
8(1)
Change the frame rate
9(1)
Lesson 2 Create Motion-Tweened Animation
10(4)
Understanding Motion Tweening
10(2)
Create a motion-tweened animation
12(1)
Combine motion-tweened animations
13(1)
Lesson 3 Work with Motion Guides
14(6)
Understanding Motion Guides
14(1)
Working with the Property Inspector When Creating Motion-Tweened Animations
15(1)
Transformation Point and Registration Point
15(1)
Create an animation without a motion guide
16(1)
Add a motion guide to an animation
17(1)
Orient an object to the path
18(1)
After the path
18(1)
Accelerate an animated object
19(1)
Lesson 4 Create Animation Effects
20(12)
Creating Motion Animation Effects
20(1)
Resizing an Object Using a Motion Tween
20(1)
Rotating an Object Using a Motion Tween
20(1)
Changing an Object's Color Using a Motion Tween
21(1)
Using the Onion Skin Feature
21(1)
Combining Various Animation Effects
22(1)
Creating Timeline Effects
22(1)
Adding an Effect to an Object
22(1)
Editing a Timeline Effect
23(1)
Deleting a Timeline Effect
23(1)
Use motion tweening to resize an object
24(1)
Use motion tweening to rotate an object
25(1)
Use motion tweening to change the color of an object
26(1)
Display the Onion Skin feature
27(1)
Create a Timeline Effect
28(1)
View a Timeline Effect in the Library
29(1)
Edit and remove a Timeline Effect
30(1)
Apply several Timeline Effects to one object
31(1)
Lesson 5 Animate Text
32
Animating Text
32(2)
Select, copy, and paste frames
34(1)
Create animated text
35(1)
Create rotating text
36(1)
Resize and fade in text
37(1)
Make a text block into a button
38(1)
Add an action to the button
39
Creating Special Effects
Introduction
Lesson 1 Create Shape Tween Animations
4(6)
Shape Tweening
4(1)
Using Shape Tweening to Create a Morphing Effect
4(1)
Properties Panel Options
5(1)
Shape Hints
5(1)
Create a shape tween animation
6(1)
Create a morphing effect
7(1)
Adjust the rate of change in a shape-tweened animation
8(1)
Use shape hints
9(1)
Lesson 2 Create a Mask Effect
10(4)
Understanding Mask Layers
10(2)
Create a mask layer
12(1)
Create a masked layer
13(1)
Lesson 3 Add Sound
14(4)
Incorporating Animation and Sound
14(2)
Add sound to a movie
16(1)
Add sound to a button
17(1)
Lesson 4 Add Scenes
18(6)
Understanding Scenes
18(1)
Working with Scenes
18(2)
Add and name a scene
20(1)
Copying frames to add to a scene
21(1)
Add interactivity to scenes
22(1)
Add a Stop Action to a Frame
23(1)
Lesson 5 Create an Animated Navigation Bar
24
Understanding Animated Navigation Bars
24(1)
Using Frame Labels
25(1)
Position the Drop Down Buttons
26(2)
Add a Mask Layer
28(2)
Assign an Action to a Drop Down Button
30(1)
Add a Frame Label and Assign a Rollover Action
31(1)
Add an Invisible Button
32
Preparing and Publishing Movies
Introduction
Lesson 1 Publish Movies
4(6)
Using Publish Settings
4(2)
Using Publish Preview
6(1)
Publish using the default settings
7(1)
Create a GIF animation from a movie
8(1)
Create a JPEG image from a frame of a movie
9(1)
Lesson 2 Reduce File Size to Optimize a Movie
10(6)
Testing a Movie
10(1)
Using the Bandwidth Profiler
10(1)
Using the Simulate Download feature
11(1)
Play a movie stored on your computer in a browser
12(1)
Test the download time for a Movie
13(1)
Use the Bandwidth Profiler
14(1)
Optimize a movie by reducing file size
15(1)
Lesson 3 Create a Preloader
16(6)
Preloading a movie
16(2)
Add Layers for a Preloader
18(1)
Add Actions to the Preloader
19(1)
Create the Preloader Animation
20(1)
Testing the Preloader
21(1)
Lesson 4 Use HTML Publish Settings
22
Understanding HTML Publishing Options
22(1)
Determining Movie Placement in a Browser
23(1)
Change HTML publish settings
24(1)
Edit an HTML document
25
Importing and Modifying Graphics
Introduction
Lesson 1 Understand and Import Graphics
4(8)
Understanding the Formats
4(1)
Importing Different Graphic Formats: Overview
4(1)
Using Macromedia Fireworks PNG files
5(1)
Importing Macromedia Freehand Files
6(1)
Importing Adobe Illustrator Files
7(1)
Importing Bitmaps from Adobe Photoshop/Adobe ImageReady
7(1)
Import a layered PNG file as a movie clip symbol
8(1)
Import an Adobe Illustrator file as a symbol
9(1)
Import an Adobe Photoshop file saved in JPG format
10(1)
Change the compression settings of a bitmap
11(1)
Lesson 2 Break Apart Bitmaps and Use Bitmap Fills
12(4)
Breaking Apart Bitmaps
12(1)
Using Bitmap Fills
12(1)
Selecting a Bitmap Fill with the Color Mixer Panel
13(1)
Break apart a bitmap
14(1)
Use and edit a bitmap fill
15(1)
Lesson 3 Trace Bitmap Graphics
16(4)
Understanding Tracing
16(1)
Using the Trace Settings
16(2)
Task Trace a bitmap Image
18(1)
Edit a traced bitmap Image
19(1)
Lesson 4 Use Imported Graphics in a Scene
20
Mixing Graphic Formats
20(1)
Optimizing Your Library
20(1)
Importing Idiosyncrasies
21(1)
Animating Imported Graphics
21(2)
Task Using the images in combination to build a scene
23
Building Complex Animations
Introduction
Lesson 1 Plan for Complex Movies and Animations
4(6)
Making Effective Use of Symbols and the Library Panel
4(1)
Understanding Animated Graphic Symbols
4(1)
Understanding Movie Clip Symbols
5(2)
Work with an animated graphic symbol
7(1)
Work with a movie clip symbol
8(1)
Assign a stop action to the timeline
9(1)
Lesson 2 Create an Animated Graphic Symbol
10(4)
Using Graphic Symbols for Animations
10(1)
Copying Frames and Layers from the Timeline
10(2)
Delete objects from the timeline
12(1)
Move frames to create an animated graphic symbol
12(1)
Move an animated graphic symbol to the stage
13(1)
Lesson 3 Create a Movie Clip Symbol
14(6)
Using Movie Clip Symbols for Animations
14(1)
Nesting Movie Clips
14(2)
Create a movie clip symbol
16(1)
Nest movie clip symbols
17(1)
Move the movie clip symbol to the stage, rotate, and resize it
18(1)
Animate an instance of a movie clip and resize an object
19(1)
Lesson 4 Animate Buttons with Movie Clip Symbols
20
Understanding Animated Buttons
20(1)
Building an Animated Button Symbol
20(1)
Creating an Interactive Movie
21(1)
Create an animated button
22(2)
Place the animated button on the stage
24(1)
Add a button action
25
Using Actionscript
Introduction
Lesson 1 Work with the Actions Panel
4(8)
Using the Actions Panel
4(2)
Configuring the Actions panel
6(1)
Writing ActionScript Code
6(1)
Referencing the Timeline in Actions
6(1)
Create a frame label
7(2)
Use frame labels with actions
9(1)
Work in the Actions panel
10(2)
Lesson 2 Work with Targets and Movie Clip Symbols
12(8)
Working with Movie Clips
12(1)
Referencing Movie Clip Symbols as ActionScript Targets
12(2)
Assign an instance name to a movie clip symbol
14(1)
Use ActionScript to control the timeline of a movie clip symbol
15(1)
Use ActionScript to control the timeline of a nested movie clip symbol
16(2)
Copy ActionScript between objects
18(2)
Lesson 3 Create Interactive Movie Clip Symbols
20(6)
Understanding Interactive Movie Clips
20(1)
Creating Conditional Actions
21(1)
Use ActionScript to make a movie clip symbol draggable
22(1)
Create a conditional action
23(2)
Use ActionScript to change the properties of a movie clip symbol
25(1)
Lesson 4 Define Variables
26
Understanding Variables
26(1)
Using Text Fields to Collect User Information
26(1)
Understanding Expressions
27(1)
Create an input text box
28(1)
Create a dynamic text box
29(1)
Use ActionScript to collect and modify string variables
30(1)
Use ActionScript to collect and perform a mathematical operation on a numeric variable
31(1)
Copying ActionScript code
32(1)
Use the Number function to create an addition operation for numeric variables
33
Adding Sound and Video
Introduction
Lesson 1 Work with Sound
4(6)
Importing Sound Files
4(1)
Adding a Sound to the Timeline
4(1)
Understanding Event Sounds
5(1)
Repeating Sounds
5(1)
Add sound to a timeline
6(1)
Layer sounds
7(1)
Create a sound loop
8(2)
Lesson 2 Specify Synchronization Options
10(8)
Understanding Synchronization Options
10(1)
Understanding Streaming Sounds
10(1)
Understanding the Start and Stop Synchronization Options
11(1)
Set synchronization to the Stream option
12(1)
Synchronize a streaming sound with an animation
13(2)
Add the synchronized animation to the stage
15(1)
Set synchronization to the Start option
16(1)
Set synchronization to the Stop option
17(1)
Lesson 3 Use ActionScript with Sound
18(6)
Understanding ActionScript and Sound
18(1)
Starting and Stopping Sounds with ActionScript
19(1)
Link a sound file with a movie
20(1)
Start a sound using ActionScript
21(1)
Stop sounds using ActionScript
22(2)
Lesson 4 Work with Video
24
Incorporating Video
24(1)
Using the Import Video Wizard
25(1)
Import a video
26(2)
Attach actions to video control buttons
28(1)
Synchronize sound to a video clip
29
Using Advanced Actionscript
Introduction
Lesson 1 Create Complex Interactivity
4(8)
Creating a Custom Cursor
4(1)
Tracking User Interactions
5(1)
Hide the cursor
6(1)
Create a custom cursor using X and Y coordinates
7(1)
Track user interactions with the increment operator
8(2)
Track user interactions with the decrement operator
10(2)
Lesson 2 Use ActionScript to Create External Links
12(6)
Creating a Link to a Web Site
12(1)
Creating a Mailto: Link
13(1)
Posting Information to a Web Site
13(1)
Create a Web site link
14(1)
Create a link to an e-mail address
15(1)
Post information to a Web site
16(2)
Lesson 3 Load New Movies
18(6)
Understanding Multiple Movies
18(1)
Loading Movies
18(1)
Understanding Levels
19(1)
Unloading Movies
19(1)
Load a movie
20(1)
Set a level for a movie
21(1)
Stack movies
22(1)
Unload a movie
23(1)
Lesson 4 Work with Conditional Actions
24
Using the else and else if actions
24(1)
Creating conditional loops
24(1)
Duplicating movie clip symbol instances
25(1)
Create conditional branching using if and else actions
26(2)
Create a loop using if
28(2)
Add user feedback to the loop
30(2)
Create a while loop to duplicate movie clip symbols
32
Working with Behaviors and Components
Introduction
Behaviors
2(2)
Components
4(2)
Lesson 1 Work with Behaviors
6(6)
Using Behaviors
6(2)
Set up the workspace
8(2)
Use Behaviors to create a button link
10(2)
Lesson 2 Work with Components
12
Using Components
12(2)
Use Behaviors and Components to create links to Web sites
14(2)
Use Components to load graphics
16(1)
Use Components to load text
17(1)
Use Components to load an animation (.swf file)
18(1)
Use Components and Behaviors to load a sound from the Library panel
19(1)
Use Components and Behaviors to add a streaming sound
20(1)
Use Components to create a form
21
Data Files List 1(8)
Glossary 9(6)
Index 15

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