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Featuring numerous original creations, this book presents an entertaining look at mathematically based card tricks. The effects in each chapter are rated in four key areas: ease of performance, whether any setup is needed, how much mathematics is involved, and how well it appeals to a general audience. In addition, each chapter highlights the effect with the best use of the mathematical principle involved. Three chapters address the growing field of two person mathemagic, which uses subtle information theory principles to communicate. The text provides relevant mathematical details, suggestions for potential extensions, and an index of mathematical topics cross-referenced to each chapter.