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The Multiplayer Classroom: Designing Coursework As a Game



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Cengage Learning PTR
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This is the 1st edition with a publication date of 6/9/2011.
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THE MULTIPLAYER CLASSROOM: DESIGNING COURSEWORK AS A GAME is a how-to guide to creating games for the classroom to better reach today's students. The book shows the reader how to create a teaching tool that will engage and excite students by using styles and formats found in popular video games. Readers will learn how to create a variety of multiplayer games on any subject, following the techniques and case studies presented. Bring your classroom into the 21st century!

Table of Contents

Structure and Process of Supervision
Supervision Models: Psychotherapy-based Non-Psychotherapy-based
Effective Supervision
Gender and Perceived Stereotypes
Theoretical Orientation, Interaction and Learning Styles
BTI Types
Negative-Harmful Supervision
Attachment Style
Self-presentation and Self-disclosure
Interaction and Learning Styles
Theoretical Orientation
Gender & Perceived Stereotypes
Assessment of the Trainee
Knowledge and Skills
Personal Dynamics
Formal Assessment Tools
Supervision Ethics
Legal Aspects of Supervision in Psychotherapy
Impacts of Culture and Diversity on the Supervisory Relationship and Process
Table of Contents provided by Publisher. All Rights Reserved.

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