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Douglas C. Giancoli obtained his BA in physics (summa cum laude) from UC Berkeley, his MS in physics at MIT, and his PhD in elementary particle physics back at the UC Berkeley. He spent 2 years as a post-doctoral fellow at UC Berkeley’s Virus lab developing skills in molecular biology and biophysics. His mentors include Nobel winners Emilio Segrè and Donald Glaser.
He has taught a wide range of undergraduate courses, traditional as well as innovative ones, and continues to update his textbooks meticulously, seeking ways to better provide an understanding of physics for students.
Doug’s favorite spare-time activity is the outdoors, especially climbing peaks. He says climbing peaks is like learning physics: it takes effort and the rewards are great.
Applications List | p. xii |
Preface | p. xiv |
Available Supplements and Media | p. xxii |
Notes to Students (and Instructors) On the Format | p. xxiv |
Color Use: Vectors, Fields, and Symbols | p. xxv |
Introduction, Measurement,1 Estimating | p. 1 |
The Nature of Science | p. 2 |
Models, Theories, and Laws | p. 2 |
Measurement and Uncertainty; Significant Figures | p. 3 |
Units, Standards, and the SI System | p. 6 |
Converting Units | p. 8 |
Order of Magnitude: Rapid Estimating | p. 9 |
Dimensions and Dimensional Analysis | p. 12 |
Summary | p. 14 |
Questions | p. 14 |
Problems | p. 14 |
General Problems | p. 16 |
Describing Motion: Kinematics2 In One Dimension | p. 18 |
Reference Frames and Displacement | p. 19 |
Average Velocity | p. 20 |
Instantaneous Velocity | p. 22 |
Acceleration | p. 24 |
Motion at Constant Acceleration | p. 28 |
Solving Problems | p. 30 |
Freely Falling Objects | p. 34 |
Variable Acceleration; Integral Calculus | p. 39 |
Graphical Analysis and Numerical Integration | p. 40 |
Summary | p. 43 |
Questions | p. 43 |
Problems | p. 44 |
General Problems | p. 48 |
Kinematics In Two or Three3 Dimensions; Vectors | p. 51 |
Vectors and Scalars | p. 52 |
Addition of Vectors-Graphical Methods | p. 52 |
Subtraction of Vectors, and Multiplication of a Vector by a Scalar | p. 54 |
Adding Vectors by Components | p. 55 |
Unit Vectors | p. 59 |
Vector Kinematics | p. 59 |
Projectile Motion | p. 62 |
Solving Problems Involving Projectile Motion | p. 64 |
Relative Velocity | p. 71 |
Summary | p. 74 |
Questions | p. 75 |
Problems | p. 75 |
General Problems | p. 80 |
Dynamics: Newtonrsquo;s Laws4 of Motion | p. 83 |
Force | p. 84 |
Newtonrsquo;s First Law of Motion | p. 84 |
Mass | p. 86 |
Newtonrsquo;s Second Law of Motion | p. 86 |
Newtonrsquo;s Third Law of Motion | p. 89 |
Weight-the Force of Gravity; and the Normal Force | p. 92 |
Solving Problems with Newtonrsquo;s Laws: Free-Body Diagrams | p. 95 |
Problem Solving-A General Approach | p. 102 |
Summary | p. 102 |
Questions | p. 103 |
Problems | p. 104 |
General Problems | p. 109 |
Using Newtonrsquo;s Laws:5 Friction, Circular Motion, Drag Forces | p. 112 |
Applications of Newtonrsquo;s Laws Involving Friction | p. 113 |
Uniform Circular Motion-Kinematics | p. 119 <P s |
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