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Play at Work How Games Inspire Breakthrough Thinking

by
ISBN13:

9781591844792

ISBN10:
1591844797
Format:
Hardcover
Pub. Date:
10/3/2013
Publisher(s):
Portfolio Hardcover
List Price: $26.95

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This is the edition with a publication date of 10/3/2013.
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  • The New copy of this book will include any supplemental materials advertised. Please check the title of the book to determine if it should include any CDs, lab manuals, study guides, etc.

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Summary

A fascinating look at how games can help us learn, create, and innovate Once thought to be nothing more than diversions for children and nerds, games have become an integral part of everyday life. Educators are trying to make learning more fun by introducing games into the classroom while cutting-edge managers are doing the same in the workplace. Doctors, scientists, and entrepreneurs are deploying games to help solve some of the world's most pressing problems. But according to Adam Penenberg, it's not the games themselves that improve our lives, but rather smart game design and its impact on the brain that can lead us to become immersed in a task we find enjoyable. The individuals and institutions that have used games to achieve this effect are often rewarded with astounding results. Drawing on the latest brain science on attention and engagement plus his own firsthand reporting, Penenberg shows how organizations like Google, Microsoft, hospitals, and the military have used game design in bold new ways.

Author Biography

Adam Penenberg is the editor of PandoDaily.com, a Web site that follows tech start-ups. He has written for Forbes, the New York Times, Fast Company, Inc., Slate, and Wired among other publications. He is the author of Viral Loop: From Facebook to Twitter, How Today’s Smartest Businesses Grow Themselves and is a journalism professor at New York University.
 
Visit penenberg.com
Follow @Penenberg



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