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This innovative and entertaining textbook is the first to survey the field of popular geopolitics, exploring the relationship between popular culture and international relations from a geographical perspective. Each chapter focuses on a specific conceptdefining it, considering key debates, and offering a concrete case study such as first-person shooter video games, blogging, and comic books. Students will enjoy the text's accessibility and engaging examples, and instructors will appreciate the way the book brings together a diverse, multidisciplinary literature and makes it understandable and relevant.
Jason Dittmer is lecturer in human geography at University College London.
Table of Contents
|Introduction: Popular Culture—Between Propaganda and Entertainment||p. xv|
|Geopolitics: Histories, Discourses, and Mediation||p. 1|
|Popular Culture: Theories, Methods, and Intertextuality||p. 23|
|Representation of Place and the British Empire||p. 47|
|Narration of Nation in the Post-WWII United States||p. 69|
|Affect, Embodiment, and Military Video Games||p. 91|
|The Active Audience and Evangelical Geopolitics||p. 111|
|Hegemony, Subaltern Identities, and New Media||p. 133|
|Conclusion: Identity, Subjectivity, and Going Forward||p. 155|
|About the Author||p. 181|
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