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9781430232438

Practical Android Projects

by ;
  • ISBN13:

    9781430232438

  • ISBN10:

    1430232439

  • Format: Paperback
  • Copyright: 2011-02-25
  • Publisher: Apress
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Supplemental Materials

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Summary

Ask yourselfhellip;how do you learn best? Well, like most programmers, you may well prefer to have a solid, real App that you can tear apart and analyze-bit by bit. Featured on phones like the Nexus One, the Motorola Droid, a variety of HTC phones, and even more, Android is a powerful, full-featured, open source mobile platform that is ready for inspection, use and creative programming. This Android Projects book first provides you with a brief introduction to the Android SDK 3, and then dives right into building step by step some cool looking and fun apps that put Android's amazing capabilities to work. You'll learn how to create a virtual pet using the Android logo, how to create an app to help you with household inventory and shopping, how to create a game using GPS and Google Maps, and much more! Learn how to configure your development environment for working with the Android SDK Discover how to work with powerful Android capabilities like the accelerometer and GPS Build fun and practical apps that will run on a wide variety of Android 3 phones What you'll learnHow to build interesting apps such as Arcade Football, a virtual pet, and Finger Painting Use phone location with a Geo Latitude Alerts app which you can adapt as your own Build a utility that others can use with the Inventory and Shopping Assistant app! How to program a game on Android with the Navigation Game app! How to work with the Android UI, from layouts to lists to touch screen How to interact with a third party web API using REST How to work with audio and video in Android Putting the accelerometer to work Working with GPS and Google Maps How to create an augmented reality app Who this book is forAny developer new to the Android platform who wants to learn to build mobile apps using the Android SDK. Knowledge of the fundamentals of Java programming is assumed.

Table of Contents

Android Fundamentals
Development Tools in Practice
Roll Your Own Android Scripting Environment
Embedding Lua in Android Applications
Introducing SL4A: The Scripting Layer for Android
Creating a GUI with HTML/JavaScript and AIR
Using REST with Facebook and Twitter
Using the Google App Engine with Android
Game Development: Graphics
Game Development: Animation
App Inventor
Table of Contents provided by Publisher. All Rights Reserved.

Supplemental Materials

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The New copy of this book will include any supplemental materials advertised. Please check the title of the book to determine if it should include any access cards, study guides, lab manuals, CDs, etc.

The Used, Rental and eBook copies of this book are not guaranteed to include any supplemental materials. Typically, only the book itself is included. This is true even if the title states it includes any access cards, study guides, lab manuals, CDs, etc.

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