9781118050460

Professional Windows Embedded Compact 7

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  • ISBN13:

    9781118050460

  • ISBN10:

    1118050460

  • Edition: 1st
  • Format: Paperback
  • Copyright: 2011-09-06
  • Publisher: Wrox
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Supplemental Materials

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Summary

Learn to program an array of customized devices and solutions As a compact, highly efficient, scalable operating system, Windows Embedded Compact 7 (WEC7) is one of the best options for developing a new generation of network-enabled, media-rich, and service-oriented devices. This in-depth resource takes you through the benefits and capabilities of WEC7 so that you can start using this performance development platform today. Divided into several major sections, the book begins with an introduction and then moves on to coverage of OS design, application development, advanced application development, how to deploy WEC7 devices, and more. Examines the benefits of Windows Embedded Compact 7 (WEC7) Reviews the various elements of OS design, including configuring and building a customized OS runtime image, using debugging and remote tools, and more Explains how to develop native code applications with Visual Studio 2008, develop database applications with SQL server compact, and use the application deployment option Discusses how to deploy a WEC device, use the boot loader, launch WEC using BIOSLoader, and deploy a WEC power toy If you're interested in learning more about embedded development or you're seeking a higher performance development platform, then this is the book for you.

Author Biography

Samuel Phung has more than 25 years of technology and Windows Embedded experience and has been a Windows Embedded MVP since 2005.

David Jones has more than 20 years of Embedded Systems and computing technologies experience and is a certified Windows Embedded trainer.

Thierry Joubert has been a Windows Embedded MVP since 2007 and is the CTO and co-founder of THEORIS, a French company offering embedded technologies.

Table of Contents

FOREWORD xxxv

INTRODUCTION xxxvii

PART I: INTRODUCING EMBEDDED DEVELOPMENT.

CHAPTER 1: EMBEDDED DEVELOPMENT 3

CHAPTER 2: WINDOWS EMBEDDED COMPACT 7 11

CHAPTER 3: DEVELOPMENT STATION PREPARATION 19

CHAPTER 4: DEVELOPMENT PROCESS 29

CHAPTER 5: DEVELOPMENT ENVIRONMENT AND TOOLS 35

PART II: PLATFORM BUILDER AND OS DESIGN.

CHAPTER 6: BSP INTRODUCTION 53

CHAPTER 7: OS DESIGN 69

CHAPTER 8: TARGET DEVICE CONNECTIVITY AND DOWNLOAD 87

CHAPTER 9: DEBUG AND REMOTE TOOLS 97

CHAPTER 10: THE REGISTRY 125

CHAPTER 11: THE BUILD SYSTEM 137

CHAPTER 12: REMOTE DISPLAY APPLICATION 151

CHAPTER 13: TESTING WITH COMPACT TEST KIT 157

PART III: APPLICATION DEVELOPMENT.

CHAPTER 14: APPLICATION DEVELOPMENT 173

CHAPTER 15: .NET COMPACT FRAMEWORK 181

CHAPTER 16: CORECON CONNECTIVITY 187

CHAPTER 17: VISUAL STUDIO NATIVE CODE APPLICATION EXAMPLE 195

CHAPTER 18: MANAGED CODE APPLICATION EXAMPLE 207

CHAPTER 19: PLATFORM BUILDER NATIVE CODE APPLICATION EXAMPLE 219

CHAPTER 20: DEVELOPING EMBEDDED DATABASE APPLICATIONS 233

CHAPTER 21: SILVERLIGHT FOR WINDOWS EMBEDDED 267

CHAPTER 22: SILVERLIGHT FOR WINDOWS EMBEDDED APPLICATION EXAMPLES 275

CHAPTER 23: AUTO LAUNCHING APPLICATIONS 289

CHAPTER 24: APPLICATION DEPLOYMENT OPTIONS 297

PART IV: DEPLOY WINDOWS EMBEDDED COMPACT 7 DEVICES.

CHAPTER 25: DEPLOY OS RUN-TIME IMAGES 305

CHAPTER 26: BOOTLOADERS 313

CHAPTER 27: BIOSLOADER 321

CHAPTER 28: THE DISKPREP POWER TOY 327

PART V: DEVICE DRIVERS, BOOT LOADER, BSP, AND OAL DEVELOPMENT.

CHAPTER 29: AN OVERVIEW OF DEVICE DRIVERS 339

CHAPTER 30: DEVICE DRIVER ARCHITECTURES 349

CHAPTER 31: INTERRUPTS 367

CHAPTER 32: STREAM INTERFACE DRIVERS 393

CHAPTER 33: DEVELOPING A STREAM INTERFACE DRIVER 417

CHAPTER 34: STREAM DRIVER API AND DEVICE DRIVER TESTING 449

CHAPTER 35: THE TARGET SYSTEM 467

PART VI: ADVANCED APPLICATION DEVELOPMENT.

CHAPTER 36: INTRODUCTION TO REAL-TIME APPLICATIONS 487

CHAPTER 37: A SIMPLE REAL-TIME APPLICATION 497

CHAPTER 38: EXTENDING LOW-LEVEL ACCESS TO MANAGED CODE 509

CHAPTER 39: EXTENDING LOW-LEVEL ACCESS TO MANAGED CODE WITH MESSAGES 531

CHAPTER 40: A WEB SERVER APPLICATION 545

CHAPTER 41: A USB CAMERA APPLICATION 563

PART VII: SAMPLE PROJECTS.

CHAPTER 42: DEVELOP A WINDOWS NETWORK PROJECTOR 577

CHAPTER 43: PHIDGETS DEVICES 585

CHAPTER 44: FTDI DEVICES 601

CHAPTER 45: INTEGRATING MANAGED CODE PROJECTS 629

APPENDIX A: VIRTUAL PC CONNECTIVITY 639

APPENDIX B: MICROSOFT RESOURCES 645

APPENDIX C: COMMUNITY RESOURCES 649

APPENDIX D: EMBEDDED HARDWARE 655

INDEX 659

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