Sams Teach Yourself Mod Development for Minecraft in 24 Hours

  • ISBN13:


  • ISBN10:


  • Edition: 1st
  • Format: Paperback
  • Copyright: 9/10/2014
  • Publisher: Sams Publishing
  • View Upgraded Edition
  • Purchase Benefits
  • Free Shipping On Orders Over $59!
    Your order must be $59 or more to qualify for free economy shipping. Bulk sales, PO's, Marketplace items, eBooks and apparel do not qualify for this offer.
  • Get Rewarded for Ordering Your Textbooks! Enroll Now
List Price: $34.99 Save up to $5.25
  • Buy New


Supplemental Materials

What is included with this book?

  • The New copy of this book will include any supplemental materials advertised. Please check the title of the book to determine if it should include any access cards, study guides, lab manuals, CDs, etc.
  • The eBook copy of this book is not guaranteed to include any supplemental materials. Typically, only the book itself is included. This is true even if the title states it includes any access cards, study guides, lab manuals, CDs, etc.


In Full Color!
In just 24 sessions of one hour or less, Sams Teach Yourself Minecraft® Mod Development in 24 Hours will help you transform Minecraft® into anything you can imagine--and share your vision with millions of players worldwide! You’ll learn all the mod development skills you need as you walk through a complete step-by-step project, complete with a mob, new tools, new armor, food, ores, and much more. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for building any mod and creating any world!

Step-by-step instructions carefully walk you through the most common Minecraft® mod development tasks.
Quizzes and exercises at the end of each chapter help you test your knowledge.
Notes present interesting information related to the discussion.
Tips offer advice or show you easier ways to perform tasks.
Cautions alert you to possible problems and give you advice on how to avoid them.

Learn how to...
  • Set up the environment where you’ll write your mod
  • Create the basics for your mod with the Forge API
  • Establish a framework that makes it easier to build complex mods
  • Work with recipes and other small modifications
  • Create multiple recipes, items, blocks, and entities at once
  • Cook up food items that heal your players
  • Make custom pickaxes, shovels, and completely original tools
  • Use Tile Entities to create complex and unique mods
  • Create interesting custom armor for players
  • Generate entire worlds, including ores and plants
  • Design and generate new structures with MCEdit
  • Understand Entities and create Entity Models with Techne
  • Code mobs with a custom Entity Model
  • Manufacture Throwables
  • Edit Minecraft® functionality without breaking other mods
  • Structure, package, and release your mod
  • Master Java programming techniques you can use far beyond Minecraft®
This book was not created by and is not endorsed by Notch Development AB Corporation/Mojang Synergies AB Corporation.

Author Biography

Jimmy Koene maintains one of the world’s most popular Minecraft mod websites (www.wuppy29.com/minecraft/modding-tutorials/forge-modding/). He is one of the only Minecraft modders who consistently maintains and updates his online tutorials. Also an expert Java and C++ programmer, he has written an Android Minecraft app that has been downloaded more than 30,000 times along with various other smaller apps. He also maintains several Minecraft mods that cover many different aspects of Minecraft, ranging from slight changes to how food works to mods that completely change the way you play.

Table of Contents

Part I: Introduction
1. Setting Up the Minecraft Development Environment
2. Creating the Basics for Forge
3. Working with Recipes and Other Small Modifications

Part II: Items
4. Making Your First Item
5. Creating Multiple Items in a Smart Way
6. Cooking Up a Food Item
7. Making Your Own Tools
8. Creating Armor

Part III: Blocks
9. Making Your First Block
10. Creating Multiple Blocks in a Smart Way
11. Make Your Blocks Unique
12. Creating a Tile Entity

Part IV: World Generation
13. Generating Ores
14. Generating Your Plants
15. Creating Structures Using Mcedit
16. Generating the Structure

Part V: Entities
17. Basics on Entities
18. Creating an Entity Model Using Techne
19. Coding a Mob
20. Making a Throwable

Part VI: Final Pointers
21. Editing Minecraft Indirectly
22. Structuring Your Mod
23. Releasing Your Mod
24. What's Next

Rewards Program

Write a Review