Note: Supplemental materials are not guaranteed with Rental or Used book purchases.
What is included with this book?
In just 24 sessions of one hour or less, Sams Teach Yourself Mod Development for Minecraft in 24 Hours will help you transform Minecraft into anything you can imagine–and share your vision with millions of players worldwide! You’ll learn all the mod development skills you need as you walk through a complete step-by-step project, complete with a mob, new tools, new armor, food, ores, and much more. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for building any mod and creating any world!
Step-by-step instructions carefully walk you through the most common Minecraft mod development tasks.
Quizzes and exercises at the end of each chapter help you test your knowledge.
Notes present interesting information related to the discussion.
Tips offer advice or show you easier ways to perform tasks.
Cautions alert you to possible problems and give you advice on how to avoid them.
Minecraft is a registered trademark of Mojang Synergies / Notch Development AB. This book is not affiliated with or sponsored by Mojang Synergies / Notch Development AB.
Learn how to...
On the Web:
Register your book at informit.com/title/9780672337635 for access to all code examples and resources from this book, as well as updates and corrections as they become available.
Jimmy Koene maintains one of the world’s most popular Minecraft mod websites ( www.wuppy29.com/minecraft/modding-tutorials/forge-modding/ ). He is one of the only Minecraft modders who consistently maintains and updates his online tutorials. Also an expert Java and C++ programmer and Unity developer, he has written an Android Minecraft app that has been downloaded more than 45,000 times, along with various other smaller apps. He also maintains several Minecraft mods that cover many aspects of Minecraft, ranging from slight changes to how food works to mods that completely change the way you play.
Part I: Introduction
HOUR 1: Setting Up the Minecraft Development Environment
HOUR 2: Creating the Basics for Forge
HOUR 3: Working with Recipes and Other Small Modifications
Part II: Items
HOUR 4: Making Your First Item
HOUR 5: Creating Multiple Items in a Smart Way
HOUR 6: Cooking Up a Food Item
HOUR 7: Making Your Own Tools
HOUR 8: Creating Armor
Part III: Blocks
HOUR 9: Making Your First Block
HOUR 10: Block States
HOUR 11: Making Your Blocks Unique
HOUR 12: Creating a Tile Entity
Part IV: World Generation
HOUR 13: Generating Ores
HOUR 14: Generating Plants
HOUR 15: Using MCEdit
HOUR 16: Generating Your Structure
Part V: Entities
HOUR 17: Learning About Entities
HOUR 18: Creating an Entity Model Using Techne
HOUR 19: Coding a Mob
HOUR 20: Creating a Throwable
Part VI: Final Pointers
HOUR 21: Editing Vanilla Minecraft
HOUR 22: Structuring Your Mod
HOUR 23: Releasing Your Mod
HOUR 24: What’s Next
APPENDIX A: Additional Code Fragments