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9780672337635

Sams Teach Yourself Mod Development for Minecraft in 24 Hours

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  • ISBN13:

    9780672337635

  • ISBN10:

    0672337630

  • Edition: 2nd
  • Format: Paperback
  • Copyright: 2015-10-29
  • Publisher: Sams Publishing
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Supplemental Materials

What is included with this book?

Summary

In just 24 sessions of one hour or less, Sams Teach Yourself Mod Development for Minecraft in 24 Hours will help you transform Minecraft into anything you can imagine–and share your vision with millions of players worldwide! You’ll learn all the mod development skills you need as you walk through a complete step-by-step project, complete with a mob, new tools, new armor, food, ores, and much more. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for building any mod and creating any world!

 

Step-by-step instructions carefully walk you through the most common Minecraft mod development tasks.

 

Quizzes and exercises at the end of each chapter help you test your knowledge.

 

Notes present interesting information related to the discussion.

 

Tips offer advice or show you easier ways to perform tasks.

 

Cautions alert you to possible problems and give you advice on how to avoid them.

 

Minecraft is a registered trademark of Mojang Synergies / Notch Development AB. This book is not affiliated with or sponsored by Mojang Synergies / Notch Development AB.

 

Learn how to...

 

  • Set up the environment where you’ll write your mod for Minecraft 1.8
  • Create the basics for your mod with the Forge API
  • Establish a framework that makes it easier to build complex mods
  • Work with recipes and other small modifications
  • Create multiple recipes, items, blocks, and entities at once
  • Cook up food items that heal your players
  • Make custom pickaxes, shovels, and completely original tools
  • Use Tile Entities to create complex and unique mods
  • Create interesting custom armor for players
  • Generate entire worlds, including ores and plants
  • Design and generate new structures with MCEdit
  • Understand Entities and create Entity Models with Techne
  • Code mobs with a custom Entity Model
  • Manufacture Throwables
  • Edit Minecraft functionality without breaking other mods
  • Structure, package, and release your mod
  • Master Java programming techniques you can use far beyond Minecraft

On the Web:


Register your book at informit.com/title/9780672337635 for access to all code examples and resources from this book, as well as updates and corrections as they become available.

 

 

Author Biography

Jimmy Koene maintains one of the world’s most popular Minecraft mod websites ( www.wuppy29.com/minecraft/modding-tutorials/forge-modding/ ). He is one of the only Minecraft modders who consistently maintains and updates his online tutorials. Also an expert Java and C++ programmer and Unity developer, he has written an Android Minecraft app that has been downloaded more than 45,000 times, along with various other smaller apps. He also maintains several Minecraft mods that cover many aspects of Minecraft, ranging from slight changes to how food works to mods that completely change the way you play.

Table of Contents

Part I: Introduction

HOUR 1: Setting Up the Minecraft Development Environment

HOUR 2: Creating the Basics for Forge

HOUR 3: Working with Recipes and Other Small Modifications

 

Part II: Items

HOUR 4: Making Your First Item

HOUR 5: Creating Multiple Items in a Smart Way

HOUR 6: Cooking Up a Food Item

HOUR 7: Making Your Own Tools

HOUR 8: Creating Armor

Part III: Blocks

HOUR 9: Making Your First Block

HOUR 10: Block States

HOUR 11: Making Your Blocks Unique

HOUR 12: Creating a Tile Entity

Part IV: World Generation

HOUR 13: Generating Ores

HOUR 14: Generating Plants

HOUR 15: Using MCEdit

HOUR 16: Generating Your Structure
 

Part V: Entities

HOUR 17: Learning About Entities

HOUR 18: Creating an Entity Model Using Techne

HOUR 19: Coding a Mob

HOUR 20: Creating a Throwable

Part VI: Final Pointers

HOUR 21: Editing Vanilla Minecraft

HOUR 22: Structuring Your Mod

HOUR 23: Releasing Your Mod

HOUR 24: What’s Next

APPENDIX A: Additional Code Fragments

Supplemental Materials

What is included with this book?

The New copy of this book will include any supplemental materials advertised. Please check the title of the book to determine if it should include any access cards, study guides, lab manuals, CDs, etc.

The Used, Rental and eBook copies of this book are not guaranteed to include any supplemental materials. Typically, only the book itself is included. This is true even if the title states it includes any access cards, study guides, lab manuals, CDs, etc.

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