Ellery Connell is a professional artist, 3D designer, educator, and trainer. He has worked for over 10 years as a 3D modeler and animator for clients such as CBS, Simon & Schuster, the Utah Jazz, Star Trek Magazine, and Caesar's Palace and the Bellagio in Las Vegas. He has a master of fine arts degree in animation and visual effects from the Academy of Art University, San Francisco. He teaches CG at the University of Wisconsin - Stout and is a featured presenter for the modo online user group (www.modousergroup.com).
2 Creation of Objects.
3 Creating Procedural Textures.
4 Lighting.
5 Modeling.
6 Textures.
7 Lighting for Visualization.
8 Interior Model.
9 Interior Texture.
10 Exterior Model.
11 Exterior Texture.
12 Render Outputs.
13 Beginning Animation.
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