(0) items

Note: Supplemental materials are not guaranteed with Rental or Used book purchases.

Solutions Manual to Accompany Game Theory An Introduction



Pub. Date:
List Price: $33.64

Rent Textbook


Buy New Textbook

Usually Ships in 3-4 Business Days

Used Textbook

We're Sorry
Sold Out


We're Sorry
Not Available

More New and Used
from Private Sellers
Starting at $29.43

Questions About This Book?

Why should I rent this book?

Renting is easy, fast, and cheap! Renting from can save you hundreds of dollars compared to the cost of new or used books each semester. At the end of the semester, simply ship the book back to us with a free UPS shipping label! No need to worry about selling it back.

How do rental returns work?

Returning books is as easy as possible. As your rental due date approaches, we will email you several courtesy reminders. When you are ready to return, you can print a free UPS shipping label from our website at any time. Then, just return the book to your UPS driver or any staffed UPS location. You can even use the same box we shipped it in!

What version or edition is this?

This is the 2nd edition with a publication date of 4/29/2013.

What is included with this book?

  • The New copy of this book will include any supplemental materials advertised. Please check the title of the book to determine if it should include any CDs, lab manuals, study guides, etc.
  • The Rental copy of this book is not guaranteed to include any supplemental materials. You may receive a brand new copy, but typically, only the book itself.

Table of Contents

Foreword ix

1 Matrix Two-Person Games 1

1.1 The Basics, 1

1.2 The von Neumann Minimax Theorem, 6

1.4 Solving 2 × 2 Games Graphically, 9

1.5 Graphical Solution of 2 × m and n × 2 Games, 12

1.6 Best Response Strategies, 22

2 Solution Methods for Matrix Games 26

2.1 Solution of Some Special Games, 26

2.2 Invertible Matrix Games, 29

2.3 Symmetric Games, 37

2.4 Matrix Games and Linear Programming, 41

2.5 Appendix: Linear Programming and the Simplex Method, 60

2.6 Review Problems, 61

3 Two-Person Nonzero Sum Games 65

3.1 The Basics, 65

3.2 2 × 2 Bimatrix Games, Best Response, Equality of Payoffs, 69

3.3 Interior Mixed Nash Points by Calculus, 80

3.4 Nonlinear Programming Method for Nonzero Sum Two-Person Games, 90

3.5 Correlated Equilibria, 94

3.6 Choosing Among Several Nash Equilibria, 98

4 Games in Extensive Form: Sequential Decision Making 101

4.1 Introduction to Game Trees—Gambit, 101

4.2 Backward Induction and Subgame Perfect Equilibrium, 106

4.2.2 Examples of Extensive Games Using Gambit, 108

5 n-Person Nonzero Sum Games and Games with a Continuum of Strategies 129

5.1 The Basics, 129

5.2 Economics Applications of Nash Equilibria, 152

5.3 Duels, 163

5.4 Auctions, 163

5.4.1 Complete Information, 163

5.4.2 Incomplete Information, 165

6 Cooperative Games 166

6.1 Coalitions and Characteristic Functions, 166

6.1.1 More on the Core and Least Core, 174

6.2 The Nucleolus, 178

6.3 The Shapley Value, 186

6.4 Bargaining, 204

Review Problems, 213

7 Evolutionary Stable Strategies and Population Games 215

7.1 Evolution, 215

7.2 Population Games, 219

Appendix: The Main Definitions and Theorems 231

A Matrix Two-Person Games 233

B Solution Methods for Matrix Games 237

C Two-Person Nonzero Sum Games 240

D Games in Extensive Form: Sequential Decision Making 245

E n-Person Nonzero Sum Games and Games with a Continuum of Strategies 246

F Cooperative Games 248

G Evolutionary Stable Strategies and Population Games 252

Index 255

Please wait while the item is added to your cart...