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Sound Production introduces students to applying the processes of audio techniques within the sphere of media production. Presuming no prior technical knowledge, Andrew Lansley focuses on universal techniques that will work across all contemporary software and be of use to those needing to work with sound for radio, TV, film, videogames and websites. The format of the text follows a simple structure broken down into three main parts: Part 1: Theory & Technical Information -including a brief history of sound, basic audio theory, equipment and software Part 2: Techniques & Processes '¬ ; including recording, digitising and organising, editing, equalisation, dynamic processes, FX processes, mixing, fixing and mastering Part 3: Industry Specific Applications & Exercises - including the radio, film/TV, web and gaming industries. The book includes masterclasses from professionals in each field.