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What the book covers: The book will teach both novice and seasoned developers how to develop iPhone and iPad games using Unity's mobile development tools. The book will focus on building apps for the iPhone and iPad and all examples will be for the iPhone and iPad, however the book will include a chapter on the Android conversion tool in Unity 3.0. Coverage included: - Unity 3 - Unity iPhone 1.7- Unity WYSIWIG editor- The Basic Unity Tools and Features- 2D, 3D and tilt- Occlusion culling building efficient games that don't drain batter life - What Makes a Good Game