Note: Supplemental materials are not guaranteed with Rental or Used book purchases.
Purchase Benefits
What is included with this book?
Introduction: 36 Ways to Learn a Video Game Semiotic Domains | |
Is Playing Video Games a 'Waste of Time'? | |
Learning and Identity: What Does It Mean to Be a Half-Elf? | |
Situated Meaning and Learning: What Should You Do after You Have Destroyed the Global Conspiracy? | |
Telling and Doing: Why Doesn't Lara Croft Obey Prof. Von Croy? | |
Cultural Models: Do You Want to be the Blue Sonic or the Dark Sonic? | |
The Social Mind: How Do You Get Your Corpse Back after You've Died? | |
Conclusion: Duped or Not? | |
Appendix: The 36 Learning Principles | |
Table of Contents provided by Publisher. All Rights Reserved. |
The New copy of this book will include any supplemental materials advertised. Please check the title of the book to determine if it should include any access cards, study guides, lab manuals, CDs, etc.
The Used, Rental and eBook copies of this book are not guaranteed to include any supplemental materials. Typically, only the book itself is included. This is true even if the title states it includes any access cards, study guides, lab manuals, CDs, etc.