The purpose of this game is to enable players to be guided and feel supported to reach a specific goal by connecting to divine energy via the unicorns. Players need to be willing and ready to heal physical hurts, emotional traumas and spiritual wounds through the intercession of not only the unicorns' wisdom but also that of the other individual players.
Since unicorns help our souls for the good of all, the game encourages players to choose a purpose that is not only personal but will benefit others and the planet. The question is therefore asked in this style: "How will I manage to ... for the good of all?"
There are two phases in the game:
Phase 1. Unicorns help the player to heal and reconnect with divine energy on the physical, emotional and spiritual levels.
Phase 2. The player then transforms this energy in four concrete steps, identifying what they feel, what they think, what they decide and how they will act.
Players can thus shape their own future and contribute to positive planetary transformation.
Game elements include: 44 Unicorn Cards + game rule booklet + a pad to take notes + 4 playing mats (game can be played with 1 to 4 players).
Diana Cooper's journey started during a time of personal crisis when she received an angel visitation that changed her life. Since then the angels and her guides have taught her about the angelic realms, unicorns, fairies, Atlantis and Orbs as well as many other spiritual subjects. She has enfolded this knowledge and wisdom into her many books, CD’s and card sets. Diana’s aim and vision is to light the way to enable children, adults and the planet to ascend graciously and happily.
Damian Keenan is the founding partner in Design Factory, Dublin from 1983 to 1990. Damian Keenan subsequently relocated to Germany and is currently based in Heidelberg. For the past 20 years he has worked as designer/illustrator for a range of national/international clients that include small-to-middle size companies, advertising agencies and publishers.
Marc Kucharz has specialized in creating boards, educational and communication games for more than twenty years. For ten years, this inspired self-taught man has created games adapted from psychology and personal fulfillment best-sellers (Don Miguel Ruiz, Deepak Chopra, Neale Donald Walsch, etc.), including e-games such as the iOS application Coach your own life. According to Marc’s vision, life is a game. We all have the power to better live the current change and to become master of the game of our life.