WPF 4.5 Unleashed

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  • Edition: 1st
  • Format: Paperback
  • Copyright: 7/30/2013
  • Publisher: Sams Publishing
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The #1 WPF Book--Now Updated for WPF 4.5!
Thorough, authoritative coverage, practical examples, clear writing, and full-color presentation make this one of the most widely acclaimed programming books of the last decade.

Windows Presentation Foundation (WPF) is the recommended technology for creating modern Windows desktop apps. Whether you want to develop traditional user interfaces or integrate 3D graphics, audio/video, animation, dynamic skinning, touch, rich document support, speech recognition, or more, WPF enables you to do so in a seamless, resolution-independent manner that scales from small tablets to large TVs. WPF 4.5 Unleashed is the authoritative book that covers it all, in a practical and approachable fashion, authored by WPF guru and Microsoft architect Adam Nathan.
  • Covers everything you need to know about Extensible Application Markup Language (XAML)
  • Examines the WPF feature areas in incredible depth: controls, layout, resources, data binding, styling, graphics, animation, and more
  • Delves into topics that aren’t covered by most books: 3D, speech, audio/video, documents, effects
  • Shows how to create popular UI elements and leverage built-in controls such as the new Office-style Ribbon
  • Demonstrates how to create sophisticated UI mechanisms, such as Visual Studio-like collapsible/dockable panes
  • Explains how to create first-class custom controls for WPF
  • Demonstrates how to create hybrid WPF software that leverages Windows Forms, DirectX, ActiveX, or other non-WPF technologies
  • Explains how to exploit desktop features, such as Jump Lists and taskbar customizations, and the same toast notifications used by Windows Store apps

Author Biography

Adam Nathan is a principal software architect for Microsoft in the Startup Business Group. Adam was previously the founding developer and architect for Popfly, Microsoft's first product built on Silverlight, named one of the 25 most innovative products of 2007 by PCWorld Magazine. Having started his career on Microsoft’s Common Language Runtime team, Adam has been at the core of .NET and WPF technologies since the very beginning.

Adam’s books have been considered required reading by many inside Microsoft and throughout the industry. He is the author of the best-selling WPF Unleashed (Sams, 2006) that was nominated for a 2008 Jolt Award, WPF 4 Unleashed (Sams, 2010), Windows 8 Apps with XAML and C# Unleashed (Sams, 2012), 101 Windows Phone 7 Apps (Sams, 2011), Silverlight 1.0 Unleashed (Sams, 2008), and .NET and COM: The Complete Interoperability Guide (Sams, 2002); a coauthor of ASP.NET: Tips, Tutorials, and Code (Sams, 2001); and a contributor to books including .NET Framework Standard Library Annotated Reference, Volume 2 (Addison-Wesley, 2005) and Windows Developer Power Tools (O’Reilly, 2006). Adam is also the creator of PINVOKE.NET and its Visual Studio add-in. You can find him online at www.adamnathan.net or @adamnathan on Twitter.

Table of Contents

Introduction     1
Who Should Read This Book?      2
Software Requirements     3
Code Examples     3
How This Book Is Organized     4
Conventions Used in This Book     6

Part I: Background
Chapter 1: Why WPF?      7

A Look at the Past      8
Enter WPF     9
The Evolution of WPF     12
Summary     16
Chapter 2: XAML Demystified     17
XAML Defined     19
Elements and Attributes     20
Namespaces     22
Property Elements     25
Type Converters     26
Markup Extensions      28
Children of Object Elements     31
Mixing XAML with Procedural Code     36
XAML2009     44
XAML Keywords     49
Summary     52
Chapter 3: WPF Fundamentals     55
A Tour of the Class Hierarchy      55
Logical and Visual Trees     57
Dependency Properties      62
Summary     76

Part II: Building a WPF Application
Chapter 4: Sizing, Positioning, and Transforming Elements     77

Controlling Size     78
Controlling Position     83
Applying Transforms     86
Summary     95
Chapter 5: Layout with Panels     97
Canvas     98
StackPanel     100
WrapPanel     102
DockPanel     105
Grid     108
Primitive Panels     120
Handling Content Overflow     122
Putting It All Together: Creating a Visual Studio-Like Collapsible, Dockable, Resizable Pane     130
Summary     140
Chapter 6: Input Events: Keyboard, Mouse, Stylus, and Touch     141
Routed Events     141
Keyboard Events     150
Mouse Events     152
Stylus Events     156
Touch Events     158
Commands     170
Summary     176
Chapter 7: Structuring and Deploying an Application     177
Standard Desktop Applications     177
Navigation-Based Desktop Applications     193
Gadget-Style Applications     205
XAML Browser Applications     207
Loose XAML Pages     213
Summary     215
Chapter 8: Exploiting Windows Desktop Features     217
Jump Lists     217
Taskbar Item Customizations     229
Aero Glass     233
TaskDialog     236
Summary     239

Part III: Controls
Chapter 9: Content Controls     241

Buttons     243
Simple Containers     248
Containers with Headers     252
Summary     254
Chapter 10: Items Controls     255
Common Functionality     256
Selectors     261
Menus     298
Other Items Controls     302
Summary     308
Chapter 11: Images, Text, and Other Controls     309
The Image Control     309
Text and Ink Controls     311
Documents     318
Range Controls     334
Calendar Controls     336
Summary     340

Part IV: Features for Professional Developers
Chapter 12: Resources     341

Binary Resources     341
Logical Resources     349
Summary     360
Chapter 13: Data Binding     361
Introducing the Binding Object     361
Controlling Rendering     373
Customizing the View of a Collection     385
Data Providers     396
Advanced Topics     403
Putting It All Together: The Pure-XAML Twitter Client     412
Summary     414
Chapter 14: Styles, Templates, Skins, and Themes     415
Styles     416
Templates     430
Skins     458
Themes     465
Summary     470

Part V: Rich Media
Chapter 15: 2D Graphics     473

Drawings     474
Visuals     491
Shapes     503
Brushes     511
Effects     527
Improving Rendering Performance     530
Summary     533
Chapter 16: 3D Graphics     535
Getting Started with 3D Graphics     536
Cameras and Coordinate Systems     540
Transform3D     552
Model3D     561
Visual3D     584
Viewport3D     591
2D and 3D Coordinate System Transformation     594
Summary     603
Chapter 17: Animation     605
Animations in Procedural Code     606
Animations in XAML     619
Keyframe Animations      628
Easing Functions     635
Animations and the Visual State Manager      641
Summary     649
Chapter 18: Audio, Video, and Speech     651
Audio     651
Video     656
Speech     662
Summary     669

Part VI: Advanced Topics
Chapter 19: Interoperability with Non-WPF Technologies     671

Embedding Win32 Controls in WPF Applications     673
Embedding WPF Controls in Win32 Applications     688
Embedding Windows Forms Controls in WPF Applications     695
Embedding WPF Controls in Windows Forms Applications     700
Mixing DirectX Content with WPF Content     704
Embedding ActiveX Controls in WPF Applications     710
Summary     714
Chapter 20: User Controls and Custom Controls     717
Creating a User Control     719
Creating a Custom Control     728
Summary     746
Chapter 21: Layout with Custom Panels     747
Communication Between Parents and Children     748
Creating a SimpleCanvas     751
Creating a SimpleStackPanel      756
Creating an OverlapPanel     759
Creating a FanCanvas     764
Summary     769
Chapter 22: Toast Notifications     771
Prerequisites     771
Sending a Toast Notification     774
Toast Templates     775
Notification Events     778
Scheduled Notifications      779
Summary     780
Appendix A: Fun with XAML Readers and Writers     783
Overview     783
The Node Loop     786
Reading XAML     787
Writing to Live Objects     791
Writing to XML     793
XamlServices     794
Index     799

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