Note: Supplemental materials are not guaranteed with Rental or Used book purchases.
Purchase Benefits
What is included with this book?
Acknowledgments.
Introduction.
Part I: Getting Started.
Chapter 1: Introducing Xcode 4.
Chapter 2: Getting and Installing Xcode.
Chapter 3: Building Applications from Templates.
Chapter 4: Navigating the Xcode Interface.
Chapter 5: Working with Files, Frameworks, and Classes.
Chapter 6: Using Documentation.
Chapter 7: Getting Started with Interface Builder.
Chapter 8: Creating More Advanced Effects with Interface Builder.
Part II: Going Deeper.
Chapter 9: Saving Time in Xcode.
Chapter 10: Using the Organizer.
Chapter 11: Managing Certificates and Provisioning.
Chapter 12: Working with Builds, Schemes, and Workspaces.
Chapter 13: Customizing Builds for Distribution and Advanced Development.
Chapter 14: Using Version Control.
Part III: Creating Fast and Reliable Code.
Chapter 15: Getting Started with Code Analysis and Debugging.
Chapter 16: Testing Code with Instruments.
Chapter 17: Creating Unit Tests.
Part IV: Appendixes.
Appendix A: Using Xcode's Tools and Utilities.
Appendix B: Working with Other Editors.
Appendix C: Understanding Compiler Technology.
Index.
The New copy of this book will include any supplemental materials advertised. Please check the title of the book to determine if it should include any access cards, study guides, lab manuals, CDs, etc.
The Used, Rental and eBook copies of this book are not guaranteed to include any supplemental materials. Typically, only the book itself is included. This is true even if the title states it includes any access cards, study guides, lab manuals, CDs, etc.