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9780470617779

3ds Max® 2011 Bible

by
  • ISBN13:

    9780470617779

  • ISBN10:

    0470617772

  • Edition: DVD
  • Format: Paperback w/Disk
  • Copyright: 2010-08-01
  • Publisher: Wiley
  • View Upgraded Edition
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List Price: $49.99

Summary

Updated version of the bestselling 3ds Max textbook on the market

Covers both 3ds Max 2011 and 3ds Max 2011 Design

The best textbook on 3ds Max, no contest

Used by more than 150,000 people, and the winner of more than 65 industry awards, 3ds Max is the world's most popular animation modeling and rendering software for film, television, video games, and design visualization. 3ds Max Bible is the world's most popular book for getting the most out of the software.

Whether a novice looking to create something immediately using the Quick Start tutorial, or an experienced 3ds Max user who simply wants to check out the software's latest and greatest features, this update to the bestselling 3ds Max textbook on the market continues to be the most comprehensive reference on this highly complex application. Packed with expert advice, timesaving tips, and more than 150 step-by-step tutorials.

16-page color insert highlights the work of some of today's most cutting-edge 3D artists

Includes a companion DVD with a searchable, full-color version of the 3ds Max Bible, as well as customizable models and textures

The only comprehensive reference-tutorial on 3ds Max, it's no wonder the 3ds Max Bible is the bestselling 3ds Max textbook in the world and a favorite of both amateur and professional animators.

If you need just one all-encompassing guide to all things 3ds Max, this textbook is it. Whether you're a beginner looking for 3D basics or a full-fledged animator seeking creative new ways to catch everyone's attention, it's all here.

Packed with over a thousand pages of professional tips, loads of savvy advice, and more than 150 step-by-step tutorials, this book will soon have you using 3ds Max like a pro.

- Quickly rig and animate complex characters using the CAT system

- Paint maps in the viewport using layers with the improved Viewport Canvas

- Render previews in a fraction of the time with the Quicksilver Hardware Renderer

- Use the Object Paint system to quickly position objects in the scene

- Import, edit, and export CAD models using the SAT file format

- Work with material nodes in the new Slate Material Editor

What's on the DVD ?

You'll find before-and-after example files for every tutorial in the textbook. The DVD also includes:

- Unique new models and textures that you can customize for your own designs

- A searchable PDF of the book

System Requirements: See the DVD appendix for details and complete system requirements.

Also in the Book

- A 16-page, full-color insert showcases cutting-edge work from 3ds Max artists

Animate a walking dinosaur

Add CAT muscle objects

Paint with objects

DVD Included!

Full-color Insert

- 16-page, full-color insert with cutting-edge examples

Get up to speed right away with Quick Start

Think lights, cameras, action-and create!

Render scenes with Quicksilver speed

Table of Contents

Preface
Acknowledgments
Getting Started with 3ds Max
Quick Start: Animating a Walking Dinosaur
Exploring the Max Interface
Controlling and Configuring the Viewports
Working with Files, Importing, and Exporting
Customizing the Max Interface and Setting Preferences
Working with Objects
Creating and Editing Primitive Objects
Selecting Objects and Setting Object Properties
Transforming Objects, Pivoting, Aligning, and Snapping
Cloning Objects and Creating Object Arrays
Grouping, Linking, and Parenting Objects
Modeling Basics
Accessing Subobjects and Using Modeling Helpers
Introducing Modifiers and Using the Modifier Stack
Drawing and Editing 2D Splines and Shapes
Modeling with Polygons and Patches
Using the Graphite Modeling Tools and Painting with Objects
Materials, Cameras, and Lighting Basics
Using the Slate Material Editor
Creating and Applying Standard Materials
Adding Material Details with Maps
Creating Compound Materials and Using Material Modifiers
Configuring and Aiming Cameras
Using Lights and Basic Lighting Techniques
Animation and Rendering Basics
Understanding Animation and Keyframes
Animating with Constraints and Simple Controllers
Rendering a Scene and Enabling Quicksilver
Advanced Modeling
Building Complex Scenes with Containers and XRefs and Using Asset Tracking
Working with the Schematic View
Deforming Surfaces and Using the Mesh Modifiers
Working with Compound Objects
Working with Solids and Body Objects
Adding and Styling Hair and Fur, and Using Cloth
Advanced Materials
Using Specialized Material Types
Painting in the Viewport Canvas and Rendering Surface Maps
Unwrapping UVs and Mapping Textures
Creating Baked Textures and Normal Maps
Advanced Animation Techniques
Using Animation Layers, Modifiers, and Complex Controllers
Animating with the Expression Controller and Wiring Parameters
Working with Function Curves in the Track View
Working with Characters
Understanding Rigging and Working with Bones
Working with Inverse Kinematics
Animating with CAT and Creating Crowds
Skinning Characters
Dynamic Animation
Creating Particles and Particle Flow
Using Space Warps
Simulating Physics-Based Motion with reactor
Animating Hair and Cloth
Advanced Lighting and Rendering
Working with Advanced Lighting, Light Tracing, and Radiosity
Using Atmospheric and Render Effects
Rendering with mental ray
Batch and Network Rendering
MAXScript and Plug-Ins
Automating with MAXScript
Expanding Max with Third-Party Plug-Ins
What's New with 3ds Max 2011
What's on the DVD
Index
Table of Contents provided by Publisher. All Rights Reserved.

Supplemental Materials

What is included with this book?

The New copy of this book will include any supplemental materials advertised. Please check the title of the book to determine if it should include any access cards, study guides, lab manuals, CDs, etc.

The Used, Rental and eBook copies of this book are not guaranteed to include any supplemental materials. Typically, only the book itself is included. This is true even if the title states it includes any access cards, study guides, lab manuals, CDs, etc.

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