Adobe Muse CC Classroom in a Book

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  • Edition: 2nd
  • Format: Paperback
  • Copyright: 2016-07-06
  • Publisher: Adobe Press
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Supplemental Materials

What is included with this book?


Learn Adobe Muse CC from the ground up and create responsive websites using the latest web standards without writing any code. Start by planning your project using a site map and master pages. Design your responsive pages and add interactivity through buttons, links, widgets, and much more, testing your design across various screen sizes along the way. Finally, publish your site via Adobe Hosting (Business Catalyst) or standard web hosting, and learn how to export optimized web content (HTML, etc.).

The fastest, easiest, most comprehensive way to learn Adobe Muse CC Classroom in a Book®, the best-selling series of hands-on software training workbooks, offers what no other book or training program does–an official training series from Adobe Systems Incorporated, developed with the support of Adobe product experts.

Adobe Muse CC Classroom in a Book contains 11 lessons that cover the basics and beyond, providing countless tips and techniques to help you become more productive with the program. You can follow the book from start to finish or choose only those lessons that interest you.

Purchasing this book includes valuable online extras. Follow the instructions in the book’s “Getting Started” section to unlock access to:

  • Downloadable lesson files you need to work through the projects in the book
  • Web Edition containing the complete text of the book, interactive quizzes, videos that walk you through the lessons step by step, and updated material covering new feature releases from Adobe


Author Biography

Brian Wood is a web developer and the author of twelve books and numerous training titles covering Adobe products such as Muse, Dreamweaver, InDesign, Illustrator, and more. In addition to training many clients, including Nordstrom, REI, Boeing, Starbucks, Nintendo, and many others, Brian speaks regularly at national conferences, such as Adobe MAX, HOW Design, and HOW Interactive, as well as events hosted by AIGA and other industry organizations. He has also written articles for SmashingMagazine.com, Peachpit.com, CreativePro.com, Adobe Inspire magazine, and more. Brian has a YouTube channel at youtube.com/askbrianwood.com and a corporate training site at BrianWoodTraining.com.

Table of Contents

Table of Contents

Getting Started 

1          An Introduction to Adobe Muse        

Introducing Adobe Muse       

Responsive Web Design in Muse      

An example Muse web workflow     

Web design vs. print design  

Touring the workspace          

Understanding modes           


2          Creating Your Site      

Creating a new site   

Editing the site map in Plan mode    


3          Working with Master Pages  

Working with master pages  

Using layers   

Adding a navigation menu    

Testing your pages    


4          Adding and Styling Text         

Adding text    

Formatting text         

Creating Type Styles  


5          Working with Graphics          

Web image basics     

Working with images

Transforming images

Aligning content        

Understanding the Assets panel       

Editing image properties       


6          Responsive Web Design        

Design methods in Muse       

Responsive Web Design and this book         

Responsive Web Design in Muse      

Laying out content


7          Shapes, Color, and Effects     

Working with shapes 

Working with color    

Applying a background image to a frame     

Working with rounded corners, opacity, and effects


8          Adding Links, Buttons, and Graphic Styles    

Working with links     

Working with buttons

Working with anchors

Pinning content          

Working with graphic styles  


9          Working with Widgets          

About widgets

Understanding Button widgets         

Working with Composition widgets  

Adding a form

Adding Social widgets           

Working with slideshows      


10        Inserting HTML, Using CC Libraries,
and Working with Widgets   

Embedding HTML      

Working with Creative Cloud Libraries          

Working with the Library panel         


11        Publishing and Exporting Your Site   

Understanding Adobe Muse publishing        

Publishing your site   

Uploading your site to a third-party host      

Exporting your site as HTML  

Collecting assets        



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