Introduction | p. 1 |
Stumbling Through Digital Imaging | p. 3 |
Enter Digital Cameras | p. 4 |
How to Buy a Digital Camera | p. 13 |
Alternatives to Digital Cameras | p. 13 |
Video | p. 17 |
Features to Consider | p. 19 |
Evaluating Cameras | p. 41 |
How a Digital Camera Works | p. 47 |
The Basis of it All | p. 47 |
The Heart of the Matter | p. 49 |
The Picture Capture Process | p. 55 |
Working with a Digital Camera | p. 67 |
The Five-Minute Camera Course | p. 67 |
Picture Taking | p. 74 |
Connecting to a Computer | p. 91 |
Connection Options | p. 92 |
Memory Card Readers and Adapters | p. 100 |
Software | p. 103 |
Dedicated Applications | p. 104 |
Camera Mounters | p. 104 |
Twain Drivers | p. 106 |
Adjusting Resolution on Your Computer | p. 109 |
Image Resolution | p. 111 |
Image Quality/Compression | p. 112 |
Resampling | p. 112 |
Displaying and Printing Pixels | p. 116 |
The Ins and Outs of Messing with Resolution | p. 120 |
Graphics in Web Pages | p. 127 |
The Digital Darkroom: Image Editing | p. 129 |
Image Editing: What's an Image? | p. 131 |
Bits and Bytes; How a Computer Uses Memory to Store Characters | p. 134 |
24-Bit Color | p. 139 |
Cmyk and Other Color Formats | p. 141 |
Alpha Channels | p. 141 |
Adjusting Color Balance | p. 155 |
Brightness, Contrast and Levels | p. 158 |
Preparing an Image for Printing | p. 161 |
Color | p. 163 |
Color Terms | p. 164 |
Where Color Differences Occur | p. 166 |
Color Management and Calibration | p. 167 |
Converting Between Color Spaces | p. 169 |
Printing | p. 175 |
Output Options | p. 176 |
Before You Print | p. 178 |
Evaluating Printers | p. 185 |
Print Longevity | p. 186 |
Printers | p. 187 |
Color Thermal Printers | p. 192 |
Dye Sublimation | p. 192 |
Laser Printers | p. 194 |
After It's Printed | p. 195 |
Printing Problems | p. 198 |
Computerless Printing | p. 199 |
Accessories | p. 203 |
Memory Cards | p. 203 |
Other Disk Options | p. 208 |
Power | p. 211 |
Sources | p. 214 |
Lighting | p. 216 |
Lenses | p. 218 |
Filters | p. 219 |
Other Uses | p. 221 |
Capturing Slides Using Digital Cameras | p. 221 |
Digitizing Books, Newspaper and Photographs | p. 222 |
Capturing 3D Objects | p. 223 |
Underwater Photography | p. 225 |
Astrophotography | p. 228 |
Interviews | p. 233 |
File Formats | p. 245 |
Why Different Files? | p. 245 |
Common Formats | p. 246 |
File Compression: Lossy Versus Lossless | p. 247 |
Which Compression Format is Best? | p. 248 |
Long-Term Archiving | p. 250 |
Cross-Platform Issues | p. 252 |
Table of File Extensions | p. 253 |
File Formats | p. 254 |
Placing Images Back in Your Camera | p. 267 |
Storing Files | p. 269 |
Saving and Archiving | p. 271 |
Back Up and Archive | p. 272 |
Software | p. 273 |
Storage Options | p. 273 |
Immersive Imaging and 360-Degree Panoramas | p. 279 |
Objects | p. 280 |
Immersive Playback Technologies | p. 281 |
Capturing 360-Degree Panoramas | p. 284 |
Stitching | p. 293 |
Working With Files | p. 296 |
Adding These Technologies to Your Web Page | p. 297 |
Introduction to Web Graphics and Html | p. 301 |
How Html Works | p. 301 |
Coding a Simple Web Page | p. 302 |
Advanced Graphics | p. 308 |
Adding Graphics to Ebay Pages | p. 314 |
What to Get if You're Doing a Lot of This | p. 317 |
Sending Images Via Email | p. 318 |
The Future | p. 319 |
Useful Software Applications | p. 321 |
Other Connection and Image Transfer Software | p. 321 |
Viewer and Media Management Applications | p. 325 |
Media Cataloging | p. 331 |
Printing Software | p. 332 |
Desktop Publishing | p. 334 |
Web Graphics Preparation | p. 336 |
Paint Graphics | p. 336 |
Vector Graphics | p. 337 |
Electronic Publishing | p. 338 |
Other Tools | p. 339 |
Where to Find More | p. 340 |
Webcams | p. 341 |
What do You Need to Set Up a Webcam? | p. 342 |
Controllable Cameras | p. 348 |
Video Conferencing | p. 350 |
Animation | p. 355 |
Why Create Animated Sequences? | p. 355 |
Before You Get Started | p. 360 |
Principles of Motion Compression | p. 360 |
Creating Gif Animations | p. 362 |
Specific Camera Features | p. 364 |
Capturing Sequences of Images | p. 366 |
Animating a Sequence in a Web Browser | p. 367 |
Authoring Software | p. 367 |
Dv (Digital Video) | p. 369 |
Digita Operating Environment | p. 375 |
Digita | p. 375 |
Future | p. 384 |
Copyright | p. 385 |
Copyright | p. 385 |
Registration | p. 387 |
Notice of Copyright | p. 389 |
Registration Procedures | p. 391 |
Other Laws to Consider | p. 392 |
Software Protection | p. 394 |
Conclusion | p. 399 |
Other Resources | p. 399 |
High-End Cameras | p. 401 |
Studio Cameras | p. 401 |
Portable Cameras | p. 402 |
Other Cameras | p. 405 |
Troubleshooting | p. 407 |
Tips for Camera Care | p. 407 |
Diagnosing Problems | p. 408 |
Camera Specifications | p. 415 |
Cameras Under $500 | p. 415 |
Cameras Under $1,000 | p. 415 |
Cameras by Resolution | p. 417 |
Feature List | p. 421 |
Future | p. 473 |
The Shape of Cameras to Come | p. 474 |
Smarter Cameras | p. 475 |
Easier Printing, Display and Storage | p. 475 |
Merging with Video? | p. 476 |
Really Smart Cameras | p. 476 |
Cameras in Other Devices | p. 477 |
Real Soon | p. 478 |
Is Now the Right Time to Buy? | p. 479 |
Glossary | p. 481 |
Index | p. 497 |
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