At the Controls: Questioning Video and Computer Games

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  • Format: Paperback
  • Copyright: 2007-03-01
  • Publisher: Capstone Pr Inc
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Give young readers the tools they need to evaluate the barrage of media messages that reach them every day. Value assumptions, product placements, and cues to act are embedded in each media message. This fun series embraces media as entertaining and useful but also puts readers in a position of strength, as they learn a systematic way to question pop culture and to recognize how influential media messages are.

Table of Contents

Media Playp. 4
Powered by MoneySoftp. 6
Content Rated T for Targetp. 12
Playable Valuesp. 14
Make-Believe Story Modep. 18
Create a Trickp. 22
Time Linep. 28
Glossaryp. 30
Internet Sitesp. 31
Read Morep. 31
Indexp. 32
Meet the Authorp. 32
Table of Contents provided by Ingram. All Rights Reserved.

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