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9781593271664

The Essential Blender

by
  • ISBN13:

    9781593271664

  • ISBN10:

    1593271662

  • Edition: CD
  • Format: Trade Paper
  • Copyright: 2007-09-07
  • Publisher: No Starch Press

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Summary

Blender is a free and open source 3D creation suite that is a real alternative to commercially available 3D design software. A cross-platform software package with millions of downloads annually, Blender is now one of the world's most popular 3D design tools. Although Blender is free, it's intended for design professionals and others motivated to become 3D artists. The Essential Blender will provide you with the knowledge you need to help integrate Blender into your work and begin to master its powerful creation tools. If you've never tried 3D design before, an introductory chapter will familiarize you with relevant terminology and concepts. If you're already experienced with commercial 3D software, The Essential Blender will get you up to speed with Blender quickly.

Author Biography

Ton Roosendaal is Blender's creator and the chairman and founder of the Blender Foundation, the non-profit organization that maintains Blender under the GNU/GPL license. He co-authored The Official Blender 2.3 Guide, The Official Blender GameKit (both No Starch Press), and The Official Blender 2.0 Guide (Premier Press).

Table of Contents

How To Get Blender and Install Itp. 14
An Introduction to 3D Artp. 18
The Blender interfacep. 30
Object Manipulation and Basic Animation: Hands onp. 44
Object Manipulation Basicsp. 65
Object Animation Basicsp. 74
Mesh Modeling: Hands Onp. 82
Modeling Toolsp. 99
Multiresolution Sculpting: Hands Onp. 112
Multiresolution Sculpting: Discussionp. 123
Character Animation: Hands Onp. 130
Character Animation: Discussionp. 146
Rigging and Skinning: Hands Onp. 154
Rigging and Skinning: Discussionp. 176
Shape Keys: Hands Onp. 194
Shape Keys: Toolsp. 203
Materials and Textures in Blender: Hands Onp. 212
Blender Materials - Discussionp. 229
UV Unwrapping and Painting: Hands Onp. 244
UV Unwrapping and Painting: Toolsp. 253
Lighting: Hands Onp. 262
Lighting: Discussionp. 273
Particles: Hands Onp. 292
Particle Toolset Discussionp. 302
Composite and Rendering: Hands Onp. 314
Compositing and Rendering: Discussionp. 328
Render Settings: Discussionp. 344
Preferences and Options: Customizingp. 350
Blender Bonusesp. 356
Table of Contents provided by Blackwell. All Rights Reserved.

Supplemental Materials

What is included with this book?

The New copy of this book will include any supplemental materials advertised. Please check the title of the book to determine if it should include any access cards, study guides, lab manuals, CDs, etc.

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