9780135161630

Kotlin Programming The Big Nerd Ranch Guide

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  • ISBN13:

    9780135161630

  • ISBN10:

    0135161630

  • Edition: 1st
  • Format: Paperback
  • Copyright: 2018-07-13
  • Publisher: Big Nerd Ranch Guides

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Supplemental Materials

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  • The New copy of this book will include any supplemental materials advertised. Please check the title of the book to determine if it should include any access cards, study guides, lab manuals, CDs, etc.
  • The Rental and eBook copies of this book are not guaranteed to include any supplemental materials. Typically, only the book itself is included. This is true even if the title states it includes any access cards, study guides, lab manuals, CDs, etc.

Summary

Kotlin is a statically typed programming language designed to interoperate with Java and fully supported by Google on the Android operating system.


Based on Big Nerd Ranch’s popular Kotlin Essentials course, this guide shows you how to work effectively with the Kotlin programming language through hands-on examples and clear explanations of key Kotlin concepts and foundational APIs. Written for Kotlin 1.2, this book will also introduce you to JetBrains’ IntelliJ IDEA development environment.


Whether you are an experienced Android developer looking for modern features beyond what Java offers or a new developer ready to learn your first programming language, the authors will guide you from first principles to advanced usage of Kotlin. By the end of this book, you will be empowered to create reliable, concise applications in Kotlin.

Author Biography

Josh Skeen is a software engineer and instructor at Big Nerd Ranch. A graduate of the Cooper Union for the Advancement of Science and Art, he discovered software as a medium for creating interactive art and has been hooked ever since. When not in front of a computer, you can find him running, practicing Brazilian jiu-jitsu, or creating patches for his modular synthesizer.

David Greenhalgh is an Android developer and instructor at Big Nerd Ranch, where he loves to build new things. He has a degree in computer science from the Georgia Institute of Technology. When he’s not writing Android apps or developing courses, he can be found cooking, reading, or being disappointed by the Buffalo Bills. 

Table of Contents

1. Getting Started
2. Constants, Types, and Variables
3. Conditionals
4. Null Safety and Exceptions
5. Arrays and Collections
6. Iteration
7. Kotlin Standard Library
8. Functions
9. Classes
10. Inheritance
11. Interfaces and Abstract Classes
12. Generics
13. Function Types and Higher-Order Functions
14. Functional Programming Basics
15. Extensions
16. Delegation
17. Java Interoperability and Reflection
18. Coroutines
19. Building Libraries with Kotlin
20. Your First Kotlin Android App
21. Platform-Independent Kotlin

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