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Eric Keller has been a professional 3D artist and high-end animator for film, commercials, and TV for 12 years. He has created animations and effects for Disney, Warner Brothers, ESPN, Harvard Medical School, the Howard Hughes Medical Institute, and CBS. He currently teaches at the Gnomon School of Visual Effects. Eric is the author of Mastering Autodesk Maya 2011, Maya Visual Effects: The Innovator's Guide, and Introducing ZBrush 4, all from Sybex.
Introduction | p. xxiii |
Working in Autodesk Maya | p. 1 |
Virtual Filmmaking with Autodesk Maya Cameras | p. 53 |
Modeling I | p. 105 |
Modeling II | p. 173 |
Animation Techniques | p. 227 |
Animating with Deformers | p. 293 |
Rigging and Muscle Systems | p. 347 |
Paint Effects | p. 411 |
Lighting with mental ray | p. 461 |
mental ray Shading Techniques | p. 519 |
Texture Mapping | p. 563 |
Rendering for Compositing | p. 613 |
Introducing nParticles | p. 675 |
Dynamic Effects | p. 743 |
Fur, Hair, and Clothing | p. 793 |
Autodesk Maya Fluids | p. 855 |
The Bottom Line | p. 889 |
Autodesk Maya 2012 Certification | p. 909 |
About the Companion DVD | p. 913 |
Index | p. 917 |
Table of Contents provided by Publisher. All Rights Reserved. |
The New copy of this book will include any supplemental materials advertised. Please check the title of the book to determine if it should include any access cards, study guides, lab manuals, CDs, etc.
The Used, Rental and eBook copies of this book are not guaranteed to include any supplemental materials. Typically, only the book itself is included. This is true even if the title states it includes any access cards, study guides, lab manuals, CDs, etc.