Rob Miles has been teaching computer programming for more than 25 years. An expert on Visual C#(R) and a Microsoft MVP for Device Application Development, Rob enjoys inspiring new and experienced programmers. As well as writing his own games, programs, and poetry, Rob has consulted on a wide range of commercial software projects.
Dedication | |
Acknowledgments | |
Introduction | |
Getting Started | |
Computers, C#, XNA, and You | |
Programs, Data, and Pretty Colors | |
Getting Player Input | |
Images, Sound, and Text | |
Displaying Images | |
Writing Text | |
Creating a Multi-Player Game | |
Playing Sounds | |
Creating a Timer | |
Reading Text Input | |
Writing Proper Games | |
Using C# Methods to Solve Problems | |
A Game as a C# Program | |
Games, Objects, and State | |
Making a Complete Game | |
Classes, Objects, and Games | |
Creating Game Components | |
Creating Multi-Player Networked Games | |
Answers to the Chapter Review Questions | |
Glossary | |
About the Author | |
Table of Contents provided by Publisher. All Rights Reserved. |
The New copy of this book will include any supplemental materials advertised. Please check the title of the book to determine if it should include any access cards, study guides, lab manuals, CDs, etc.
The Used, Rental and eBook copies of this book are not guaranteed to include any supplemental materials. Typically, only the book itself is included. This is true even if the title states it includes any access cards, study guides, lab manuals, CDs, etc.