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9780735651579

Microsoft XNA Game Studio 4.0 Learn Programming Now!

by
  • ISBN13:

    9780735651579

  • ISBN10:

    0735651574

  • Edition: 1st
  • Format: Paperback
  • Copyright: 2011-01-15
  • Publisher: Microsoft Press
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List Price: $29.99

Summary

Now you can build your own games for your Xbox 360, Windows Phone 7, or Windows-based PCas you learn the underlying concepts for computer programming. Use this hands-on guide to dive straight into your first projectadding new tools and tricks to your arsenal as you go. No experience required! Learn XNA and C# fundamentalsand increase the challenge with each chapter Write code to create and control game behavior Build your game's displayfrom graphics and text to lighting and 3-D effects Capture and cue sounds Process input from keyboards and gamepads Create features for one or multiple players Tweak existing gamesand invent totally new ones

Author Biography

Rob Miles has been teaching computer programming for more than 25 years. An expert on Visual C#(R) and a Microsoft MVP for Device Application Development, Rob enjoys inspiring new and experienced programmers. As well as writing his own games, programs, and poetry, Rob has consulted on a wide range of commercial software projects.

Table of Contents

  • Acknowledgments
  • Introduction
  • Getting Started
    • Chapter 1: Computers, C#, XNA, and You
    • Chapter 2: Programs, Data, and Pretty Colors
    • Chapter 3: Getting Player Input
  • Images, Sound, and Text
    • Chapter 4: Displaying Images
    • Chapter 5: Writing Text
    • Chapter 6: Creating a Multi-Player Game
    • Chapter 7: Playing Sounds
    • Chapter 8: Creating a Timer
    • Chapter 9: Reading Text Input
  • Writing Proper Games
    • Chapter 10: Using C# Methods to Solve Problems
    • Chapter 11: A Game as a C# Program
    • Chapter 12: Games, Objects, and State
    • Chapter 13: Making a Complete Game
    • Chapter 14: Classes, Objects, and Games
    • Chapter 15: Creating Game Components
    • Chapter 16: Creating Multi-Player Networked Games
  • Making Mobile Games for Windows Phone 7 with XNA
    • Chapter 17: Motion-Sensitive Games
    • Chapter 18: Exploring Touch Input
    • Chapter 19: Mobile Game Development
  • Answers to the Chapter Review Questions
  • About the Author

Supplemental Materials

What is included with this book?

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The Used, Rental and eBook copies of this book are not guaranteed to include any supplemental materials. Typically, only the book itself is included. This is true even if the title states it includes any access cards, study guides, lab manuals, CDs, etc.

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